Urbex: Agentic Spatial Grounding for City-Scale 3D Scenes
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
City-scale 3D grounding is commonly formulated as candidate ranking, which requires precomputed instance proposals and becomes inefficient in large outdoor scenes. We propose Urbex, an agentic vision-language framework that instead casts grounding as active spatial search. Urbex represents a city-scale 3D scene as an interactive multi-view environment, allowing a VLM agent to query landmarks, zoom into local regions, render oblique views, and commit a grounded bounding box. We optimize this tool-use policy with reinforcement learning on CityRefer, using smooth localization rewards and lightweight shaping rewards for efficient exploration. Experiments show that Urbex achieves the best Hit@1 and IoU on CityRefer, supports candidate-free grounding without ground-truth boxes, and is substantially faster than the strongest city-scale ranking baseline. Zero-shot results on STPLS3D-Refer further indicate improved cross-scene robustness.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 42 of its 48 references that are in the map. First posted on arXiv 13 Oct 2026.
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42 of 48 references.
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- 2026Thinking with Map: Reinforced Parallel Map-Augmented Agent for Geolocalization8 Jan
- 2023An Embodied Generalist Agent in 3D World18 Nov
Other references · 39
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