mlsanityData to 14 Oct 2026

Does Dynamic-Point Filtering Help When Texture Is Scarce? A Controlled Study of ORB-SLAM2 Front-Ends in Synthetic Indoor Scenes

arXiv 2610.10564 ↗First posted 2 Oct 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Dynamic-point filters are routinely added to feature-based visual SLAM, and several recent systems argue that removing dynamic features can leave too few static features in low-texture regions. So far, these systems have been evaluated only on texture-rich benchmark sequences. We present a controlled study that isolates this interaction. We render synthetic indoor sequences in which surface texture (four levels, quantified by FAST-corner density and image-gradient entropy) and scene dynamics (three levels) are varied factorially along identical camera trajectories, with stereo, RGB-D, ground-truth poses and dynamic masks. On this grid we compare ORB-SLAM2 without filtering, with an optical-flow and epipolar-residual filter (FLOW), and with a multi-view depth-consistency filter (GEOM), and report trajectory error, tracking completeness and surviving static features over five runs. Because the masks give per-keypoint ground truth, we also measure each filter's dynamic-point precision and recall and its static-feature false-removal rate, so that mechanistic explanations can be tested directly. We do not propose a new filter. On 720 runs over 24 sequences, filtering helped mainly in the most dynamic cells; the benefit did not decline monotonically with texture, but at the lowest level filtering reduced tracking completeness, and ORB-SLAM2 never initialised in static L3 scenes. Contrary to our hypothesis, GEOM discarded more static keypoints than FLOW (median FRR 6.8% vs. 1.5% for RGB-D, 19.6% vs. 1.5% for stereo); its RGB-D advantage tracked dynamic-point recall and vanished in stereo mode. Data and code are available at https://github.com/felixxxue/texture-dynamics-slam.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 38 references that are in the map. First posted on arXiv 2 Oct 2026.

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25 of 38 references.

References · 25

  1. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  2. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  3. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  4. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  5. 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 506
  6. 2016Direct Sparse Odometrycited by 485
  7. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  8. 2018DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenescited by 134
  9. 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 91
  10. 2017PL-SLAM: a Stereo SLAM System through the Combination of Points and Line Segmentscited by 59
  11. 2019Are We Ready for Service Robots? The OpenLORIS-Scene Datasets for Lifelong SLAMcited by 42
  12. 2020FlowFusion: Dynamic Dense RGB-D SLAM Based on Optical Flowcited by 37
13 more
  1. 2020RGB-D SLAM with Structural Regularitiescited by 19
  2. 2021ManhattanSLAM: Robust Planar Tracking and Mapping Leveraging Mixture of Manhattan Framescited by 18
  3. 2021VIODE: A Simulated Dataset to Address the Challenges of Visual-Inertial Odometry in Dynamic Environmentscited by 15
  4. 2021Robust SLAM Systems: Are We There Yet?cited by 9
  5. 2023GRADE: Generating Realistic And Dynamic Environments for Robotics Research with Isaac Simcited by 7
  6. 2024Customizable Perturbation Synthesis for Robust SLAM Benchmarkingcited by 6
  7. 2025VSLAM-LAB: A Comprehensive Framework for Visual SLAM Methods and Datasetscited by 5
  8. 2021Comparison of modern open-source visual SLAM approachescited by 4
  9. 2022RWT-SLAM: Robust Visual SLAM for Highly Weak-textured Environmentscited by 4
  10. 2024A Benchmark Dataset for Collaborative SLAM in Service Environmentscited by 2
  11. 2025SR-SLAM: Scene-reliability Based RGB-D SLAM in Diverse Environmentscited by 2
  12. 2023DynaPix SLAM: A Pixel-Based Dynamic Visual SLAM Approachcited by 1
  13. 2025IL-SLAM: Intelligent Line-assisted SLAM Based on Feature Awareness for Dynamic Environmentscited by 1

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