mlsanityData to 7 Oct 2026

Position Forcing: Self-Conditioning 3D Generation

arXiv 2610.10342 ↗First posted 7 Oct 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Recent single-stage 3D generative models commonly adopt VecSet representations, encoding 3D shapes as unordered sets of latent tokens. However, compared with two-stage methods that provide explicit positional guidance, these models must implicitly infer token positions throughout denoising, limiting their generation quality. We observe that, despite the absence of explicit positional conditioning, VecSet tokens retain recoverable spatial correspondences. Building on this observation, we propose Position Forcing, a position-based self-conditioning framework. During denoising, Position Forcing recovers token positions from the current clean latent estimate, quantizes them at progressively finer resolutions according to the denoising stage, and feeds the resulting positional encodings back into the diffusion Transformer. This progressively refined positional feedback provides spatial guidance at a granularity appropriate to each denoising stage, guiding shape generation along a coarse-to-fine trajectory and substantially improving generation quality without a separate position generation stage. Experiments demonstrate that Position Forcing achieves strong performance among single-stage 3D generative methods and outperforms several competitive multi-stage approaches.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 24 of its 48 references that are in the map. First posted on arXiv 7 Oct 2026.

Builds on

24 of 48 references.

References · 24

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2022Scalable Diffusion Models with Transformerscited by 5,931
  4. 2022Flow Matching for Generative Modelingcited by 5,426
  5. 2024SiT: Exploring Flow and Diffusion-based Generative Models with Scalable Interpolant Transformerscited by 707
  6. 2022Analog Bits: Generating Discrete Data using Diffusion Models with Self-Conditioningcited by 362
  7. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  8. 2022Scalable Adaptive Computation for Iterative Generationcited by 190
  9. 2025Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Materialcited by 157
  10. 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refinercited by 120
  11. 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 87
  12. 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assetscited by 85
12 more
  1. 2024Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generationcited by 82
  2. 2024FlowAR: Scale-wise Autoregressive Image Generation Meets Flow Matchingcited by 77
  3. 2026Latent Forcing: Reordering the Diffusion Trajectory for Pixel-Space Image Generationcited by 33
  4. 2026Self-Supervised Flow Matching for Scalable Multi-Modal Synthesiscited by 25
  5. 2024Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketchescited by 21
  6. 2026Elastic Diffusion Transformercited by 7
  7. 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
  8. 2025OneVAE: Joint Discrete and Continuous Optimization Helps Discrete Video VAE Train Bettercited by 3
  9. 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxiescited by 3
  10. 2026Trajectory Forcing: Structure-First Generation with Controllable Semantic Trajectoriescited by 2
  11. 2026DreamStyle3D: Efficient 3D Stylized Asset Generation via Dual-Attention Disentanglementcited by 1
  12. 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?cited by 1

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026PE-Field 4D: Video Generation Models as Canvas
  2. 2021Toward Spatially Unbiased Generative Models
  3. 2023DiT-3D: Exploring Plain Diffusion Transformers for 3D Shape Generation
  4. 2022Novel View Synthesis with Diffusion Models
  5. 2025Stitch: Training-Free Position Control in Multimodal Diffusion Transformers
  6. 20213D Shape Generation and Completion through Point-Voxel Diffusion
  7. 2025From One to More: Contextual Part Latents for 3D Generation
  8. 2026Meltdown: Circuits and Bifurcations in Point-Cloud-Conditioned 3D Diffusion Transformers