mlsanityData to 14 Oct 2026

Mastering Atari 2600 Games with Discovered Options

arXiv 2610.03604 ↗First posted 2 Oct 2026cs.LGcited by 0

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization also fits: Deep RL algorithms and representations

Abstract (arXiv)

Temporal abstractions, often instantiated as options, have long been regarded as a mechanism for accelerating credit assignment, facilitating exploration, and enabling generalisation in reinforcement learning (RL). However, developing general option discovery methods that are effective in large-scale, high-dimensional domains remains a fundamental challenge. Existing option discovery methods are either confined to relatively simple domains, depend on handcrafted or quasi-symbolic representations, or offer little improvement over learning without options. We present Wayfarer, a general, domain-agnostic, online deep RL agent that discovers options through Laplacian representation learning from high-dimensional observations and leverages them for control. We show that the resulting options simultaneously improve exploration, accelerate credit assignment, and generalise effectively to unseen settings, enabling substantially faster learning of complex policies. Wayfarer achieves state-of-the-art performance among single-stream agents on the most challenging Atari 2600 games, with the largest gains in games that require long-horizon exploration and strategic behaviour, such as Montezuma's Revenge and Private Eye.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 45 of its 94 references that are in the map. First posted on arXiv 2 Oct 2026.

Builds on

45 of 94 references.

References · 45

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  3. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  4. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
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33 more
  1. 2020Agent57: Outperforming the Atari Human Benchmarkcited by 303
  2. 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
  3. 2016Variational Intrinsic Controlcited by 267
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  5. 2020Never Give Up: Learning Directed Exploration Strategiescited by 212
  6. 2017A Laplacian Framework for Option Discovery in Reinforcement Learningcited by 110
  7. 2017Eigenoption Discovery through the Deep Successor Representationcited by 86
  8. 2018The Laplacian in RL: Learning Representations with Efficient Approximationscited by 86
  9. 2023METRA: Scalable Unsupervised RL with Metric-Aware Abstractioncited by 86
  10. 2020Autotelic Agents with Intrinsically Motivated Goal-Conditioned Reinforcement Learning: a Short Surveycited by 85
  11. 2022Does Zero-Shot Reinforcement Learning Exist?cited by 83
  12. 2024Simplifying Deep Temporal Difference Learningcited by 78
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  14. 2021Temporal Abstraction in Reinforcement Learning with the Successor Representationcited by 54
  15. 2022Guaranteed Discovery of Control-Endogenous Latent States with Multi-Step Inverse Modelscited by 45
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  17. 2023Proto-Value Networks: Scaling Representation Learning with Auxiliary Taskscited by 42
  18. 2019Discovering Options for Exploration by Minimizing Cover Timecited by 31
  19. 2023Deep Laplacian-based Options for Temporally-Extended Explorationcited by 29
  20. 2022An information-theoretic perspective on intrinsic motivation in reinforcement learning: a surveycited by 28
  21. 2021Towards Better Laplacian Representation in Reinforcement Learning with Generalized Graph Drawingcited by 23
  22. 2025Discovering Temporal Structure: An Overview of Hierarchical Reinforcement Learningcited by 22
  23. 2024Can a MISL Fly? Analysis and Ingredients for Mutual Information Skill Learningcited by 21
  24. 2022Reward-Respecting Subtasks for Model-Based Reinforcement Learningcited by 16
  25. 2022Agent-Controller Representations: Principled Offline RL with Rich Exogenous Informationcited by 16
  26. 2023Proper Laplacian Representation Learningcited by 11
  27. 2022Temporal Abstractions-Augmented Temporally Contrastive Learning: An Alternative to the Laplacian in RLcited by 7
  28. 2026Laplacian Representations for Decision-Time Planningcited by 5
  29. 2025Reward-Aware Proto-Representations in Reinforcement Learningcited by 4
  30. 2025Spectral Bellman Method: Unifying Representation and Exploration in RLcited by 4
  31. 2026The Laplacian Keyboard: Beyond the Linear Spancited by 1
  32. 2026Learning to Perceive the World Through Control: Empowerment-Based Representation Learningcited by 1
  33. 2026Going Beyond State-Reaching: Learning Abstractions for Intrinsically Motivated Option Discoverycited by 1

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  1. 2019Go-Explore: a New Approach for Hard-Exploration Problems
  2. 2025OptionZero: Planning with Learned Options
  3. 2022Multi-Game Decision Transformers
  4. 2025A Study of Value-Aware Eigenoptions
  5. 2026CAST: Game Solvers as Turn-Level Teachers for LLM Agents
  6. 2026APEX: Autonomous Policy Exploration for Self-Evolving LLM Agents
  7. 2026Optimistic Policy Regularization
  8. 2025Learning Game-Playing Agents with Generative Code Optimization