MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation
On the map: World models → Embodied and robot world models
Abstract (arXiv)
World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit. This makes it harder to connect global scene context with the local geometry required for interaction. We introduce the Multi-View Geometry-Aware World-Action Model (MVG-WAM), which organizes these observations as related projections of one physical world rather than separate images on a canvas. Our model combines an epipolar-constrained global state with view-indexed geometric states jointly inferred from synchronized observations. Camera-aware routing supplies each video region with its corresponding geometric context and the shared global state, explicitly structuring the representation used for action prediction. We further ground the geometry-aware representation in metric scale through multi-horizon future-depth supervision, without requiring depth decoding during action rollout. MVG-WAM achieves average success rates of 99.1% on LIBERO and 92.07% on RoboTwin 2.0, demonstrating competitive performance across both benchmarks. Real-world experiments on Cobot Magic further demonstrate a 91.3% success rate across 150 trials spanning three manipulation tasks.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 17 of its 40 references that are in the map. First posted on arXiv 29 Sep 2026.
Builds on
17 of 40 references.
Closest ancestors · 10
Same direction, newest first
- 2026SG-WAM: Text-Grounded and Spatial-aware Semantic Guidance for World-Action Models9 Aug
- 2026LiLa-WAM: Lightweight Latent Reasoning World-Action Model for Robotic Manipulation4 Aug
- 2026SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Space2 Aug
- 2026Learning 4D Geometric Priors for Inference-Efficient World Action Models6 Jul
- 2026WAM4D: Fast 4D World Action Model via Spatial Register Tokens12 Jun
- 2026GeoSem-WAM: Geometry- and Semantic-Aware World Action Models2 Jun
- 2026Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising29 Apr
- 2026Do World Action Models Generalize Better than VLAs? A Robustness Study23 Mar
- 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?17 Mar
- 2026World Action Models are Zero-shot Policies17 Feb
Other references · 7
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
- 2026ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learningcited by 94
- 2026DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Controlcited by 71
- 2026StarVLA-α: Reducing Complexity in Vision-Language-Action Systemscited by 27
- 2025GeoAware-VLA: Implicit Geometry Aware Vision-Language-Action Modelcited by 24
- 2026ROCKET: Residual-Oriented Multi-Layer Alignment for Spatially-Aware Vision-Language-Action Modelscited by 11
- 2026XPolicyLab: A Unified Standard and Open Ecosystem for Robot Policy Evaluation and Deploymentcited by 4
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026MV-WAM: Manifold-Aware World Action Model with Value Augmentation
- 2026InternW0-Δ: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data
- 2026GWM-VLA: Geometry-Aware Latent World Modeling for Vision-Language-Action Learning
- 2026AHA-WAM:Asynchronous Horizon-Adaptive World-Action Modeling with Observation-Guided Context Routing
- 2026EA-WM: Event-Aware Generative World Model with Structured Kinematic-to-Visual Action Fields
- 2026Spatially Aware World Action Model via Geometric Latent Diffusion
- 2026ACG-WAM: World-Action Modeling via Action-Conditioned Geometric Latent Prediction
- 2026RepWAM: World Action Modeling with Representation Visual-Action Tokenizers