mlsanityData to 7 Oct 2026

Unity Insight: A Production Code--Asset Index for LLM Coding Agents in Unity Projects

arXiv 2609.27585 ↗First posted 23 Sep 2026cs.SEcited by 0

On the map: LLM agents and tool use → Software engineering coding agents

Abstract (arXiv)

LLM coding agents increasingly operate inside game-engine repositories, where application logic is inseparable from serialized assets: a single gameplay change may span C# scripts, prefabs, scenes, and ScriptableObjects wired together by Unity GUIDs. The retrieval tools agents carry today---shell utilities and code-only indexes---cannot answer basic cross-file questions, because these relationships live in texttt.meta files and YAML assets rather than in code. We present Unity Insight, to our knowledge the first persistent, LLM-facing, agent-integrated cross-file code--asset index for Unity projects, shipping in production with Tuanjie Codely, the agent CLI of Tuanjie Engine, since its public launch on 2026-07-28. In a paired experiment---28 project-specific questions on two Unity games, same model and harness, one run per arm per question---the index-backed agent spent 53% fewer tokens and 52% less wall-clock time than a general-purpose exploration agent (exact paired sign tests, p<0.004), using only its typed index-query tools.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use. Builds on 1 of its 6 references that are in the map. First posted on arXiv 23 Sep 2026.

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