A Geodesic Cut-Cell Prior for Neural Skinning
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Abstract (arXiv)
We introduce cut-cell skinning, a geometric prior designed to augment data-driven skinning weight generation. While data-driven methods show promise in producing high-quality skinning weights, they often lack the generalizability of classic geometric approaches. To bridge this gap, we propose a geometric prior that can be robustly computed for in-the-wild meshes and is efficient for large-scale machine learning workflows. The key idea of our cut-cell skinning is a fast graph-based approximation of the volumetric geodesics distances, motivated by their importance in classic skinning weight computation. Our method achieves orders of magnitude speedup compared to optimization-based solvers and remains resilient to topological artifacts common in cage- or voxel-based alternatives. We demonstrate the efficacy of the cut-cell skinning prior by integrating it into recent neural skinning models, showing consistent improvements across existing methods and achieving state-of-the-art results. Project page: https://wenchao-m.github.io/CutCell.github.io/
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 33 references that are in the map. First posted on arXiv 11 Aug 2026.
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References · 8
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
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- 2025RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assetscited by 47
- 2025One Model to Rig Them All: Diverse Skeleton Rigging with UniRigcited by 44
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
- 2019Fast Tetrahedral Meshing in the Wildcited by 35
- 2022SkinningNet: Two-Stream Graph Convolutional Neural Network for Skinning Prediction of Synthetic Characterscited by 16
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