mlsanityData to 14 Oct 2026

Learning How the World Evolves: Extrapolative Video World Models via Latent Dynamics Reasoning

arXiv 2608.09926 ↗First posted 10 Aug 2026cs.CVcited by 0

On the map: World models → Latent predictive world models

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Abstract (arXiv)

The world evolves following its dynamics, i.e., its laws of motion. However, leading video diffusion models largely fit the pixels without modeling how the pixels transit over time. Thus, they render visually plausible frames but may not accurately obey the laws. To capture the dynamics purely from pixels, we introduce Latent Dynamics Reasoning (LDR). LDR casts the latent transition as an explicit kinematic integration, where the lower-order dynamics are integrated numerically and the model regresses only the third- and higher-order residual that drives the rollout. For this integration to extrapolate better, LDR runs it on a structured latent rather than dense convolutional features. Following PhyWorld, we validate LDR on a controlled white-box physics benchmark spanning five tasks (uniform motion, parabola, collision, bouncing, looming), focusing on out-of-distribution scenarios that reveal whether a model has truly learned the underlying dynamics. LDR extrapolates the learned dynamics far better: the gap between its in- and out-of-distribution error is over 20× smaller than the video diffusion baseline's, under both single- and joint-task training at 2562 resolution, while using 26× fewer parameters and running 143× faster. LDR can even generalize under severe shift: for example, trained only on red balls moving left-to-right, it correctly predicts the motion of a blue square moving right-to-left. To our knowledge, this is the first video world model that extrapolates learned dynamics beyond its training distribution. Project page: https://lat-dyn-reason.github.io/

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 8 of its 51 references that are in the map. First posted on arXiv 10 Aug 2026.

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8 of 51 references.

References · 8

  1. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  2. 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
  3. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 809
  4. 2015Deep Kalman Filterscited by 166
  5. 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 165
  6. 2026Rolling Sink: Bridging Limited-Horizon Training and Open-Ended Testing in Autoregressive Video Diffusioncited by 32
  7. 2025Reasoning Physical Video Generation with Diffusion Timestep Tokens via Reinforcement Learningcited by 18
  8. 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstructioncited by 3

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  1. 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models
  2. 2026Chain of World: World Model Thinking in Latent Motion
  3. 2026Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments
  4. 2026VideoWorld 2: Learning Transferable Knowledge from Real-world Videos
  5. 2026The Invisible Hand of Physics: When Video Diffusion Models Know More Than They Show
  6. 2026LaWM: Least Action World Models for Long-Horizon Physical Consistency from Visual Observations
  7. 2026MiniWorld: Democratizing the Training of Video World Models from Scratch
  8. 2025Vid2World: Crafting Video Diffusion Models to Interactive World Models