mlsanityData to 7 Oct 2026

VideoWorld 2: Learning Transferable Knowledge from Real-world Videos

arXiv 2602.10102 ↗First posted 10 Feb 2026cs.CVcited by 11

Not on the map. Why?

Abstract (arXiv)

Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 75 of its 82 references that are in the map. First posted on arXiv 10 Feb 2026.

Builds on

75 of 82 references.

References · 75

  1. 2020Language Models are Few-Shot Learnerscited by 32,199
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  4. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  5. 2025Qwen2.5-VL Technical Reportcited by 5,418
  6. 2022PaLM: Scaling Language Modeling with Pathwayscited by 5,304
  7. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
  8. 2023Qwen Technical Reportcited by 3,273
  9. 2023Mistral 7Bcited by 3,065
  10. 2023A Survey of Large Language Modelscited by 2,537
  11. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  12. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
38 more
  1. 2024Qwen2 Technical Reportcited by 2,076
  2. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  3. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  4. 2023Mastering Diverse Domains through World Modelscited by 1,193
  5. 2023PaLM 2 Technical Reportcited by 1,154
  6. 2020Mastering Atari with Discrete World Modelscited by 990
  7. 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 849
  8. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  9. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
  10. 2024Genie: Generative Interactive Environmentscited by 706
  11. 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 634
  12. 2023Language Model Beats Diffusion -- Tokenizer is Key to Visual Generationcited by 633
  13. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 564
  14. 2023Learning Universal Policies via Text-Guided Video Generationcited by 506
  15. 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 490
  16. 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
  17. 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 479
  18. 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 478
  19. 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 357
  20. 2024Latent Action Pretraining from Videoscited by 302
  21. 2022Interactive Language: Talking to Robots in Real Timecited by 217
  22. 2024Autoregressive Video Generation without Vector Quantizationcited by 180
  23. 2025DreamGen: Unlocking Generalization in Robot Learning through Video World Modelscited by 168
  24. 2024Enhancing End-to-End Autonomous Driving with Latent World Modelcited by 161
  25. 2024Understanding World or Predicting Future? A Comprehensive Survey of World Modelscited by 161
  26. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Modelscited by 136
  27. 2025GameFactory: Creating New Games with Generative Interactive Videoscited by 124
  28. 2025Training Agents Inside of Scalable World Modelscited by 122
  29. 2025Emu3.5: Native Multimodal Models are World Learnerscited by 119
  30. 2023Learning to Act without Actionscited by 116
  31. 2024Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyondcited by 111
  32. 2025AdaWorld: Learning Adaptable World Models with Latent Actionscited by 108
  33. 2025FLARE: Robot Learning with Implicit World Modelingcited by 105
  34. 2025Aether: Geometric-Aware Unified World Modelingcited by 94
  35. 2025Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuningcited by 81
  36. 2023XSkill: Cross Embodiment Skill Discoverycited by 74
  37. 2024Learning and Leveraging World Models in Visual Representation Learningcited by 71
  38. 2024IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AIcited by 68

50 most cited of 75 All 75 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 11.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Learning Latent Action World Models In The Wild
  2. 2026Learning Transferable Dynamics Priors from Action to World Modeling
  3. 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models
  4. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  5. 2025MIND-V: Hierarchical World Model for Long-Horizon Robotic Manipulation with RL-based Physical Alignment
  6. 2026Say, Dream, and Act: Learning Video World Models for Instruction-Driven Robot Manipulation
  7. 2026World Action Models are Zero-shot Policies
  8. 2023Structured World Models from Human Videos