VideoWorld 2: Learning Transferable Knowledge from Real-world Videos
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Abstract (arXiv)
Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 75 of its 82 references that are in the map. First posted on arXiv 10 Feb 2026.
Builds on
75 of 82 references.
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38 more
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50 most cited of 75 All 75 (JSON)
Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Rewardcited by 19
- 2026Orca: The World is in Your Mindcited by 6
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generationcited by 4
- 2026How Far Are Video Models from True Multimodal Reasoning?cited by 2
- 2026PhiZero: A World Model Built Around Physical Languagecited by 2
- 2026OmniJigsaw: Enhancing Omni-Modal Reasoning via Modality-Orchestrated Reorderingcited by 0
- 2026UniVR: Thinking in Visual Space for Unified Visual Reasoningcited by 0
- 2026PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modelingcited by 0
- 2026Self-correction Optimization for Interleaved Multimodal Generationcited by 0
- 2026IntactWorld: Joint World Modeling with Intact Featurescited by 0
- 2026WorldGuide: Goal-Directed Video World Model for Procedural Task Executioncited by 0
- 2026WorldGuide: Goal-Directed Video World Model for Procedural Task Execution8 Oct 2026
- 2026IntactWorld: Joint World Modeling with Intact Features8 Oct 2026
- 2026Self-correction Optimization for Interleaved Multimodal Generation7 Oct 2026
- 2026PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling7 Sep 2026
- 2026PhiZero: A World Model Built Around Physical Language30 Jul 2026
- 2026UniVR: Thinking in Visual Space for Unified Visual Reasoning14 Jul 2026
- 2026Orca: The World is in Your Mind29 Jun 2026
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation22 May 2026
- 2026How Far Are Video Models from True Multimodal Reasoning?21 Apr 2026
- 2026OmniJigsaw: Enhancing Omni-Modal Reasoning via Modality-Orchestrated Reordering9 Apr 2026
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward27 Mar 2026
Similar, not cited
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- 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models
- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- 2025MIND-V: Hierarchical World Model for Long-Horizon Robotic Manipulation with RL-based Physical Alignment
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