mlsanityData to 14 Oct 2026

Multi-Modal Hyper-Graph Fusion for Low-Light Crowd Counting

arXiv 2606.18566 ↗First posted 17 Jun 2026cs.CV cs.AI cs.GRcited by 0

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Abstract (arXiv)

Crowd counting is a fundamental task in computer vision. However, crowd counting in low-light environments remains largely underexplored, despite its practical importance in the real world. Existing methods mainly focus on well-lit scenes or rely on single-modality Red-Green-Blue (RGB) representations, which often become unreliable under extreme darkness and complex non-uniform illumination. To handle this problem, we construct three new low-light crowd counting benchmarks, which consist of two synthetic datasets, SHADark and SHBDark, and a real-world benchmark LC-Crowd (Low-light Crowd Dataset). Inspired by Retinex-based physical modeling, we introduce depth and Canny edge cues as complementary geometric and structural priors to enhance the intrinsic reflectance representation under low-light conditions. We propose a Multi-Modal Hyper-Graph Fusion module, which formulates RGB appearance, depth geometry, and edge structure cues as nodes in a unified hyper-graph and explicitly captures their high-order complementary relationships via dynamic hyperedge construction and message passing. Furthermore, to adaptively allocate computation in dense prediction, we propose a Deformable Rectangular Sparse Attention (DRSA) module, which concentrates computation on informative regions through anchor-aware estimation and adaptive rectangular window modeling. Based on these designs, we develop a unified Low-Light Counting Network (LCNet) for robust low-light crowd counting. Extensive experiments on three benchmarks demonstrate that the proposed method achieves the best overall performance against existing state-of-the-art (SOTA) methods. The code is in the supplementary material. The datasets will be made public upon acceptance.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 46 references that are in the map. First posted on arXiv 17 Jun 2026.

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References · 20

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  11. 2022An End-to-End Transformer Model for Crowd Localizationcited by 74
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8 more
  1. 2020Cross-Modal Collaborative Representation Learning and a Large-Scale RGBT Benchmark for Crowd Countingcited by 52
  2. 2023STEERER: Resolving Scale Variations for Counting and Localization via Selective Inheritance Learningcited by 41
  3. 2023Point-Query Quadtree for Crowd Counting, Localization, and Morecited by 40
  4. 2024Improving Point-based Crowd Counting and Localization Based on Auxiliary Point Guidancecited by 22
  5. 2023CrowdDiff: Multi-hypothesis Crowd Density Estimation using Diffusion Modelscited by 20
  6. 2022TAFNet: A Three-Stream Adaptive Fusion Network for RGB-T Crowd Countingcited by 15
  7. 2024FGENet: Fine-Grained Extraction Network for Congested Crowd Countingcited by 7
  8. 2024VMambaCC: A Visual State Space Model for Crowd Countingcited by 7

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