Tree-Guided Identify-Then-Exploit: A Unified Framework of Best Arm Identification and Regret Minimization for Dueling Bandits
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Abstract (arXiv)
We study N-armed stochastic dueling bandits under the Condorcet-winner assumption, where three widely adopted objectives are considered: best-arm identification (BAI), weak regret, and strong regret. We propose Tree-Guided Identify-Then-Exploit (TG-ITE), the first unified framework to tackle all these objectives to our knowledge. Without requiring stronger assumptions, we propose a shared tree-guided identification approach to find a high-confidence incumbent within O(N) comparisons. We further propose varied exploitation strategies to utilize this warm-start stage to optimize the specific objectives at hand. This methodology enables our approach to (1) achieve O(N) sample complexity in BAI without commonly adopted stronger assumptions; (2) build the first winner-stays-style algorithm to achieve O(N) weak regret; (3) enjoy the same O(N log T) guarantee as specialized strong-regret approaches; (4) realize the joint optimization of BAI and weak regret with O(N) guarantees for both, eliminating the sub-optimal gap of O(log N) in the existing approach. Our results provide evidence that the trade-off between BAI and regret minimization is relatively benign in dueling bandits.
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References · 19
- 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 280
- 2015Contextual Dueling Banditscited by 101
- 2018Preference-based Online Learning with Dueling Bandits: A Surveycited by 100
- 2014Reducing Dueling Bandits to Cardinal Banditscited by 62
- 2015Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problemcited by 51
- 2016On Explore-Then-Commit Strategiescited by 46
- 2016Double Thompson Sampling for Dueling Banditscited by 42
- 2015Copeland Dueling Banditscited by 36
- 2017Multi-dueling Bandits with Dependent Armscited by 35
- 2017Maximum Selection and Ranking under Noisy Comparisonscited by 18
- 2018Bridging the gap between regret minimization and best arm identification, with application to A/B testscited by 18
- 2017Dueling Bandits With Weak Regretcited by 15
7 more
- 2021Achieving the Pareto Frontier of Regret Minimization and Best Arm Identification in Multi-Armed Banditscited by 13
- 2019On Sample Complexity Upper and Lower Bounds for Exact Ranking from Noisy Comparisonscited by 10
- 2022Batched Dueling Banditscited by 10
- 2020The Sample Complexity of Best-k Items Selection from Pairwise Comparisonscited by 9
- 2023Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Banditscited by 6
- 2022Dueling Bandits: From Two-dueling to Multi-duelingcited by 4
- 2026The Sampling Complexity of Condorcet Winner Identification in Dueling Banditscited by 1
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