mlsanityData to 14 Oct 2026

SurGe: Improved Surface Geometry in Point Maps

arXiv 2605.31577 ↗First posted 29 May 2026cs.CVcited by 2

Not on the map. Why?

Abstract (arXiv)

Recent feedforward 3D reconstruction methods predict point maps and estimate global 3D geometry remarkably well. However, their predictions still exhibit inaccurate local surface geometry, which is clearly visible qualitatively but only weakly reflected in common metrics. To make these errors more explicit in evaluation, we introduce a point map normal metric that evaluates the local surface orientation induced by neighboring 3D predictions. To reduce these errors, we propose two complementary components: a point gradient matching loss that supervises depth-normalized 3D finite differences, and a Neighborhood Attention Decoder (NAD) that progressively upsamples features and uses Neighborhood Attention for local feature mixing. Across eight zero-shot monocular geometry benchmarks, our model, SurGe, achieves the best average rank for global point map AbsRel and consistently improves local point map and point map normal evaluations.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 66 of its 77 references that are in the map. First posted on arXiv 29 May 2026.

Builds on

66 of 77 references.

References · 66

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38 more
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Citing papers per year: 2026: 2.

2 papers.