VFIG: Vectorizing Complex Figures in SVG with Vision-Language Models
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Abstract (arXiv)
Scalable Vector Graphics (SVG) are essential for technical illustration and digital design, offering resolution independence and semantic editability. In practice, original vector files are frequently lost, leaving only rasterized versions (e.g., PNG, JPEG) that resist modification, while manual reconstruction is prohibitively expensive. Progress on automating raster-to-SVG conversion has been bottlenecked by two gaps: existing SVG datasets are dominated by icons and decorative graphics that lack the complexity of professional diagrams, and existing benchmarks rely on pixel- or embedding-level similarity that fails to capture structural correctness (e.g., broken connectivity, misplaced arrows). We close both gaps with paired contributions targeting diagram-centric figures (e.g., model architectures, flowcharts, schematics). For training, we introduce VFIG-Data, the largest figure-to-SVG dataset of its kind at 66K pairs, combining real paper figures converted via a describe-and-generate pipeline with programmatic diagrams that supply noise-free supervision over arrow styles, fonts, and geometry. For evaluation, we introduce VFIG-Bench, a structure-aware evaluation suite, paired with VFIG-Bench-OOD, an out-of-distribution set of figures manually curated from highly cited arXiv papers. Beyond pixel and embedding similarity, our protocol reports rubric-based VLM-Judge scores and Elo ratings from pairwise human preference evaluation. Built on these contributions, VFIG is a VLM family trained with a simple-to-complex SFT curriculum followed by RL with rendering-aware rewards. VFIG achieves state-of-the-art open-source performance, outperforming the best open-source VLM baseline by over 30%, and matches Claude Sonnet 4.6 on VFIG-BENCH: Gemini-Judge 78.2% vs. 76.7% and GPT-Judge 87.5% vs. 87.4%. It remains slightly behind the strongest proprietary models GPT-5.2 and Gemini-3.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Mar 2026.
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Citing papers per year: 2026: 4.
4 papers.
- 2026GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generationcited by 2
- 2026AnchorFlow: Learning Anchor Placement for Faithful and Editable SVG Reconstructioncited by 1
- 2026VectorHarness: Recovering Editable, Relation-Preserving Structure from Scientific Graphicscited by 0
- 2026FigAct: Turning Scientific Figures into Active Canvases for Explanationcited by 0
- 2026FigAct: Turning Scientific Figures into Active Canvases for Explanation28 Sep 2026
- 2026VectorHarness: Recovering Editable, Relation-Preserving Structure from Scientific Graphics9 Sep 2026
- 2026GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generation25 May 2026
- 2026AnchorFlow: Learning Anchor Placement for Faithful and Editable SVG Reconstruction19 May 2026
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- 2023Beyond Pixels: Exploring Human-Readable SVG Generation for Simple Images with Vision Language Models
- 2022VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models
- 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
- 2025OmniSVG: A Unified Scalable Vector Graphics Generation Model
- 2023StarVector: Generating Scalable Vector Graphics Code from Images and Text
- 2025SVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG Generation
- 2025UniSVG: A Unified Dataset for Vector Graphic Understanding and Generation with Multimodal Large Language Models
- 2025InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models