mlsanityData to 7 Oct 2026

GUI-CIDER: Mid-training GUI Agents via Causal Internalization and Density-aware Exemplar Reselection

arXiv 2605.28534 ↗First posted 27 May 2026cs.CLcited by 1

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

Despite the rapid progress of multimodal large language models in building Graphical User Interface (GUI) agents, their real-world task completion is fundamentally bottlenecked by a lack of world knowledge about GUI operations. Existing solutions typically rely on expensive multi-agent scaffolding or conventional post-training paradigms, such as Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL). However, post-training only allows agents to implicitly absorb world knowledge through action annotations or reward signals, leading to inefficient trajectory memorization rather than genuine comprehension. Therefore, an approach that enables explicit learning of this knowledge is imperative. To this end, we propose GUI-CIDER, a mid-training method that explicitly internalizes GUI world knowledge through Causal Internalization and Density-aware Exemplar Reselection. GUI-CIDER operates in three stages: (1) data synthesis, which distills static planning and dynamic causal knowledge from GUI trajectories into text; (2) exemplar reselection, which filters the corpus by rewarding causal structures and penalizing semantic redundancy; and (3) mid-training, where the refined data is used to embed the acquired knowledge. Extensive experiments on two GUI knowledge benchmarks and three task completion benchmarks demonstrate that GUI-CIDER consistently improves both the agent's understanding of GUI operations and its task success rates.The codes are available at https://github.com/Wuzheng02/GUI-CIDER.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 23 of its 35 references that are in the map. First posted on arXiv 27 May 2026.

Builds on

23 of 35 references.

Closest ancestors · 12

Same direction, newest first

  1. 2025Using GUI Agent for Electronic Design Automation12 Dec
  2. 2025Quick on the Uptake: Eliciting Implicit Intents from Human Demonstrations for Personalized Mobile-Use Agents12 Aug
  3. 2025MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents25 Jul
  4. 2025GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents21 May
  5. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents14 Apr
  6. 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents1 Apr
  7. 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning27 Mar
  8. 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
  9. 2024On the Effects of Data Scale on UI Control Agents6 Jun
  10. 2024Android in the Zoo: Chain-of-Action-Thought for GUI Agents5 Mar
  11. 2024CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation19 Feb
  12. 2023You Only Look at Screens: Multimodal Chain-of-Action Agents20 Sep

Other references · 11

  1. 2023Enhancing Chat Language Models by Scaling High-quality Instructional Conversationscited by 825
  2. 2023WizardCoder: Empowering Code Large Language Models with Evol-Instructcited by 728
  3. 2022The Stack: 3 TB of permissively licensed source codecited by 354
  4. 2023Magicoder: Empowering Code Generation with OSS-Instructcited by 251
  5. 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 190
  6. 2023OpenWebMath: An Open Dataset of High-Quality Mathematical Web Textcited by 151
  7. 2025GTA1: GUI Test-time Scaling Agentcited by 102
  8. 2025PlanGenLLMs: A Modern Survey of LLM Planning Capabilitiescited by 82
  9. 2025A Survey on LLM Mid-Trainingcited by 18
  10. 2026TRACE: Trajectory-Aware Comprehensive Evaluation for Deep Research Agentscited by 8
  11. 2025See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Togglescited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Benchmarking and Improving GUI Agents in High-Dynamic Environments
  2. 2025A Survey on GUI Agents with Foundation Models Enhanced by Reinforcement Learning
  3. 2025GUI Exploration Lab: Enhancing Screen Navigation in Agents via Multi-Turn Reinforcement Learning
  4. 2025UI-AGILE: Advancing GUI Agents with Effective Reinforcement Learning and Precise Inference-Time Grounding
  5. 2026LiteGUI: Distilling Compact GUI Agents with Reinforcement Learning
  6. 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux
  7. 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks
  8. 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants