Beyond Action Residuals: Real-World Robot Policy Steering via Bottleneck Latent Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Pretrained imitation policies have become a strong foundation for robot manipulation, but they often require online improvement to overcome execution errors, limited dataset coverage, and deployment mismatch. A central question is therefore how reinforcement learning (RL) should adapt policies after offline pretraining. Existing lightweight methods commonly apply residual corrections directly in action space, but this often leads to noisy and poorly structured exploration. In this work, we propose Z-Perturbation Reinforcement Learning (ZPRL), an approach that steers pretrained policies through a compact bottleneck latent rather than through policy weights or output actions. During offline training, we augment the policy with a plug-and-play variational information bottleneck (VIB) module to extract a task-relevant latent interface from observation embeddings. During online finetuning, the base policy is frozen and RL learns only a residual perturbation on this latent, whose decoded representation conditions the frozen action generator. We instantiate ZPRL on flow-matching policies and evaluate it on eight simulation tasks and four real-world tasks. Across diverse manipulation settings, ZPRL improves both sample efficiency and final performance over strong post-training baselines. In the real world, ZPRL improves the average success rate on four tasks by 33.7% over imitation base policies while producing smoother exploration behaviors than an action residual counterpart. These results suggest that a compact, task-aligned bottleneck latent provides an effective interface for online RL adaptation. More videos can be found at https://manutdmoon.github.io/ZPRL/.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 52 of its 63 references that are in the map. First posted on arXiv 19 May 2026.
Builds on
52 of 63 references.
Closest ancestors · 5
Same direction, newest first
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- 2025Steering Your Diffusion Policy with Latent Space Reinforcement Learning18 Jun
- 2024Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning29 Oct
Other references · 47
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- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2016Deep Variational Information Bottleneckcited by 930
35 more
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Built on by
Citing papers per year: 2026: 2.
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