mlsanityData to 7 Oct 2026

ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models

arXiv 2605.08567 ↗First posted 9 May 2026cs.CVcited by 9

On the map: World models → Latent predictive world models

Abstract (arXiv)

Action-conditioned world models (ACWMs) have shown strong promise for video prediction and decision-making. However, existing benchmarks are largely restricted to egocentric navigation or narrow, task-specific robotics datasets, offering only limited coverage of the rich physical interactions required for generalized world understanding. We introduce ACWM-Phys, a new benchmark for evaluating action-conditioned prediction under diverse physical dynamics in a clean, controllable simulation environment with a carefully designed action space. ACWM-Phys contains training and evaluation data spanning rigid-body dynamics, kinematics, deformable-object interactions, and particle dynamics. To evaluate both interpolation and generalization, we design in-distribution and out-of-distribution protocols with controlled shifts in interaction patterns or scene configurations. By building the benchmark in a fully controllable simulator, ACWM-Phys enables precise data collection, reproducible evaluation, and systematic analysis of model capabilities for physically grounded world modeling. Through systematic experiments on ACWM-DiT, we find that OoD generalization depends not only on the physical regime but also on effective task complexity: models generalize well on visually simple, low-dimensional interactions with clear geometric structure, but suffer larger drops on deformable contacts, high-dimensional control, and complex articulated motion. This suggests that the model still relies heavily on visual appearance patterns instead of fully learning the underlying physics. Ablations show that cross-attention improves high-dimensional action conditioning, causal VAEs outperform frame-wise encoders, and larger action spaces are harder to model but can improve generalization by providing richer control signals. These findings guide the design of physically grounded world models.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 27 of its 33 references that are in the map. First posted on arXiv 9 May 2026.

Builds on

27 of 33 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems3 Apr
  2. 2024How Far is Video Generation from World Model: A Physical Law Perspective4 Nov

Other references · 25

  1. 2022Flow Matching for Generative Modelingcited by 5,426
  2. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
  3. 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 2,994
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  5. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
  6. 2018World Modelscited by 1,444
  7. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
  8. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  9. 2026World Action Models are Zero-shot Policiescited by 411
  10. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
  11. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 152
  12. 2025Do generative video models understand physical principles?cited by 151
13 more
  1. 2025Ctrl-World: A Controllable Generative World Model for Robot Manipulationcited by 149
  2. 2025Training Agents Inside of Scalable World Modelscited by 122
  3. 2021Rapid Exploration for Open-World Navigation with Latent Goal Modelscited by 118
  4. 2025WISA: World Simulator Assistant for Physics-Aware Text-to-Video Generationcited by 87
  5. 2025Vid2World: Crafting Video Diffusion Models to Interactive World Modelscited by 67
  6. 2025PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Dropcited by 49
  7. 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLcited by 46
  8. 2025NewtonGen: Physics-Consistent and Controllable Text-to-Video Generation via Neural Newtonian Dynamicscited by 40
  9. 2026Solaris: Building a Multiplayer Video World Model in Minecraftcited by 38
  10. 2025What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewardscited by 23
  11. 2026BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Maskscited by 19
  12. 2026Walk through Paintings: Egocentric World Models from Internet Priorscited by 13
  13. 2025ProPhy: Progressive Physical Alignment for Dynamic World Simulationcited by 11

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 9.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Interactive World Simulator for Robot Policy Training and Evaluation
  2. 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions
  3. 2026InternW0: A Foundational Physical World Model for Efficient Real-World Interactions
  4. 2026Learning Transferable Dynamics Priors from Action to World Modeling
  5. 2026OpenWAM: An Open Framework for Composable World-Action Models
  6. 2025Robot Learning from a Physical World Model
  7. 2026ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment
  8. 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis