ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models
On the map: World models → Latent predictive world models
Abstract (arXiv)
Action-conditioned world models (ACWMs) have shown strong promise for video prediction and decision-making. However, existing benchmarks are largely restricted to egocentric navigation or narrow, task-specific robotics datasets, offering only limited coverage of the rich physical interactions required for generalized world understanding. We introduce ACWM-Phys, a new benchmark for evaluating action-conditioned prediction under diverse physical dynamics in a clean, controllable simulation environment with a carefully designed action space. ACWM-Phys contains training and evaluation data spanning rigid-body dynamics, kinematics, deformable-object interactions, and particle dynamics. To evaluate both interpolation and generalization, we design in-distribution and out-of-distribution protocols with controlled shifts in interaction patterns or scene configurations. By building the benchmark in a fully controllable simulator, ACWM-Phys enables precise data collection, reproducible evaluation, and systematic analysis of model capabilities for physically grounded world modeling. Through systematic experiments on ACWM-DiT, we find that OoD generalization depends not only on the physical regime but also on effective task complexity: models generalize well on visually simple, low-dimensional interactions with clear geometric structure, but suffer larger drops on deformable contacts, high-dimensional control, and complex articulated motion. This suggests that the model still relies heavily on visual appearance patterns instead of fully learning the underlying physics. Ablations show that cross-attention improves high-dimensional action conditioning, causal VAEs outperform frame-wise encoders, and larger action spaces are harder to model but can improve generalization by providing richer control signals. These findings guide the design of physically grounded world models.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 27 of its 33 references that are in the map. First posted on arXiv 9 May 2026.
Builds on
27 of 33 references.
Closest ancestors · 2
Same direction, newest first
- 2025Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems3 Apr
- 2024How Far is Video Generation from World Model: A Physical Law Perspective4 Nov
Other references · 25
- 2022Flow Matching for Generative Modelingcited by 5,426
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
- 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 2,994
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
- 2018World Modelscited by 1,444
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
- 2026World Action Models are Zero-shot Policiescited by 411
- 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
- 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 152
- 2025Do generative video models understand physical principles?cited by 151
13 more
- 2025Ctrl-World: A Controllable Generative World Model for Robot Manipulationcited by 149
- 2025Training Agents Inside of Scalable World Modelscited by 122
- 2021Rapid Exploration for Open-World Navigation with Latent Goal Modelscited by 118
- 2025WISA: World Simulator Assistant for Physics-Aware Text-to-Video Generationcited by 87
- 2025Vid2World: Crafting Video Diffusion Models to Interactive World Modelscited by 67
- 2025PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Dropcited by 49
- 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLcited by 46
- 2025NewtonGen: Physics-Consistent and Controllable Text-to-Video Generation via Neural Newtonian Dynamicscited by 40
- 2026Solaris: Building a Multiplayer Video World Model in Minecraftcited by 38
- 2025What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewardscited by 23
- 2026BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Maskscited by 19
- 2026Walk through Paintings: Egocentric World Models from Internet Priorscited by 13
- 2025ProPhy: Progressive Physical Alignment for Dynamic World Simulationcited by 11
Built on by
Citing papers per year: 2026: 9.
9 papers.
- 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 137
- 2026Causally Debiased Latent Action Model for Embodied Action Conditioned World Modelscited by 3
- 2026WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivitycited by 2
- 2026WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulationcited by 2
- 2026WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modelingcited by 0
- 2026Semigroup-JEPA: Latent Dynamics Consistency for Zero-Shot Physics Generalizationcited by 0
- 2026CausalWM: Causal Chain-of-Thought Reasoning for Embodied World Modelcited by 0
- 2026PhysAI-Bench: A Benchmark for LLM-Based Agentic Decision-Making in Autonomous UAV-Centric Physical AIcited by 0
- 2026OneWorld: Learning Consistent Physics Across Actions in World Modelscited by 0
- 2026OneWorld: Learning Consistent Physics Across Actions in World Models25 Sep 2026
- 2026PhysAI-Bench: A Benchmark for LLM-Based Agentic Decision-Making in Autonomous UAV-Centric Physical AI20 Sep 2026
- 2026CausalWM: Causal Chain-of-Thought Reasoning for Embodied World Model19 Sep 2026
- 2026Semigroup-JEPA: Latent Dynamics Consistency for Zero-Shot Physics Generalization9 Sep 2026
- 2026WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation10 Aug 2026
- 2026WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity3 Aug 2026
- 2026Causally Debiased Latent Action Model for Embodied Action Conditioned World Models10 Jul 2026
- 2026WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modeling3 Jul 2026
- 2026Cosmos 3: Omnimodal World Models for Physical AI1 Jun 2026
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