mlsanityData to 7 Oct 2026

Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

arXiv 2605.01799 ↗First posted 3 May 2026cs.CVcited by 1

On the map: World models → Embodied and robot world models

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Abstract (arXiv)

Embodied agents require robust and comprehensive 3D spatiotemporal representations to support spatial reasoning, manipulation understanding, and downstream decision making. However, existing robot data are typically captured from fixed or sparse viewpoints, providing only partial and view-dependent observations, which limits multi-view perception and generalization across viewpoints. Given the difficulty of collecting additional viewpoints in real-world settings, we propose Embody4D, a dedicated video-to-video world model for embodied scenarios to bridge this observation gap by transforming a monocular robot video into novel-view videos from flexible target camera viewpoints. First, to tackle training data scarcity, we introduce a 3D-aware compositional synthesis pipeline to curate a heterogeneous dataset compositing cross-embodiment robotic arms with diverse backgrounds, promoting broad generalization. Second, to enforce geometric stability, we devise a latent confidence-aware expert modulation strategy, which estimates the reliability of warped latent priors and adaptively routes regions to copy, repair, or inpaint experts for spatiotemporally consistent 4D generation. Finally, to enhance the fidelity of the manipulation, we incorporate an interaction-aware attention mechanism that explicitly attends to the robotic interaction regions. Extensive experiments show that Embody4D achieves state-of-the-art performance on visual evaluation benchmarks, while both simulated and real-world robotic experiments further demonstrate its effectiveness as a robust data engine for synthesizing high-fidelity, view-consistent videos that empower downstream robotic planning and learning.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 34 of its 52 references that are in the map. First posted on arXiv 3 May 2026.

Builds on

34 of 52 references.

Closest ancestors · 4

Same direction, newest first

  1. 2026World Action Models are Zero-shot Policies17 Feb
  2. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos6 Feb
  3. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation7 Jan
  4. 2025ORV: 4D Occupancy-centric Robot Video Generation3 Jun

Other references · 30

  1. 2023GPT-4 Technical Reportcited by 18,132
  2. 2022Flow Matching for Generative Modelingcited by 5,426
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  5. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,338
  6. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 973
  7. 2022eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoiserscited by 921
  8. 2025SAM 3: Segment Anything with Conceptscited by 835
  9. 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 477
  10. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 390
  11. 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 278
  12. 2025LIBERO-Plus: In-depth Robustness Analysis of Vision-Language-Action Modelscited by 278
18 more
  1. 2025World Simulation with Video Foundation Models for Physical AIcited by 183
  2. 2023RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shotcited by 173
  3. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 143
  4. 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 139
  5. 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 120
  6. 20253D and 4D World Modeling: A Surveycited by 64
  7. 2024Advances in 3D Generation: A Surveycited by 62
  8. 2025InternData-A1: Pioneering High-Fidelity Synthetic Data for Pre-training Generalist Policycited by 46
  9. 2025EnerVerse-AC: Envisioning Embodied Environments with Action Conditioncited by 40
  10. 2025Reangle-A-Video: 4D Video Generation as Video-to-Video Translationcited by 35
  11. 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Meshcited by 32
  12. 2025EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligencecited by 32
  13. 20253D Scene Generation: A Surveycited by 24
  14. 2026UniDex: A Robot Foundation Suite for Universal Dexterous Hand Control from Egocentric Human Videoscited by 12
  15. 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpaintingcited by 11
  16. 20254DWorldBench: A Comprehensive Evaluation Framework for 3D/4D World Generation Modelscited by 10
  17. 2025InverseCrafter: Efficient Video ReCapture as a Latent Domain Inverse Problemcited by 6
  18. 2025Advances in 4D Generation: A Surveycited by 1

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Citing papers per year: 2026: 1.

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Close in wording, no citation either way

  1. 2026MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation
  2. 2026RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation
  3. 2025TesserAct: Learning 4D Embodied World Models
  4. 2025GigaWorld-0: World Models as Data Engine to Empower Embodied AI
  5. 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation
  6. 2025Any4D: Open-Prompt 4D Generation from Natural Language and Images
  7. 2025Geometry-aware 4D Video Generation for Robot Manipulation
  8. 2026PAIWorld: A 3D-Consistent World Foundation Model for Robotic Manipulation