SEGAR: Selective Enhancement for Generative Augmented Reality
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Generative world models offer a compelling foundation for augmented-reality (AR) applications: by predicting future image sequences that incorporate deliberate visual edits, they enable temporally coherent, augmented future frames that can be computed ahead of time and cached, avoiding per-frame rendering from scratch in real time. In this work, we present SEGAR, a preliminary framework that combines a diffusion-based world model with a selective correction stage to support this vision. The world model generates augmented future frames with region-specific edits while preserving others, and the correction stage subsequently aligns safety-critical regions with real-world observations while preserving intended augmentations elsewhere. We demonstrate this pipeline in driving scenarios as a representative setting where semantic region structure is well defined and real-world feedback is readily available. We view this as an early step toward generative world models as practical AR infrastructure, where future frames can be generated, cached, and selectively corrected on demand.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 15 of its 22 references that are in the map. First posted on arXiv 25 Mar 2026.
Builds on
15 of 22 references.
Closest ancestors · 2
Same direction, newest first
- 2025UniFuture: A 4D Driving World Model for Future Generation and Perception17 Mar
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
Other references · 13
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
- 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
- 2018World Modelscited by 1,444
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2025VACE: All-in-One Video Creation and Editingcited by 467
- 2024Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllabilitycited by 337
- 2023Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Drivingcited by 309
- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Modelscited by 161
- 2025DriVerse: Navigation World Model for Driving Simulation via Multimodal Trajectory Prompting and Motion Alignmentcited by 15
- 2023Perceptual Requirements for World-Locked Rendering in AR and VRcited by 3
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- 2026CinemaWorld: Generative Augmented Reality with LLMs and 3D Scene Generation for Movie Augmentation ↗
- 2025Dreamland: Controllable World Creation with Simulator and Generative Models
- 2025Advancing the Understanding and Evaluation of AR-Generated Scenes: When Vision-Language Models Shine and Stumble
- 2026Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling
- 2024CleAR: Robust Context-Guided Generative Lighting Estimation for Mobile Augmented Reality
- 2026Harnessing Vision-Language Models for Perceptual Quality Assessment and Autonomous Content Adjustment in Augmented Reality
- 2026LiveWorld: Simulating Out-of-Sight Dynamics in Generative Video World Models
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models