mlsanityData to 13 Oct 2026

Feeling the Space: Egomotion-Aware Video Representation for Efficient and Accurate 3D Scene Understanding

arXiv 2603.17980 ↗First posted 18 Mar 2026cs.CVcited by 0

On the map: LLM reasoning → Spatial and embodied reasoning

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Abstract (arXiv)

Recent Multimodal Large Language Models (MLLMs) have shown high potential for spatial reasoning within 3D scenes. However, they typically rely on computationally expensive 3D representations like point clouds or reconstructed Bird's-Eye View (BEV) maps, or lack physical grounding to resolve ambiguities in scale and size. This paper significantly enhances MLLMs with egomotion modality data, captured by Inertial Measurement Units (IMUs) concurrently with the video. In particular, we propose a novel framework, called Motion-MLLM, introducing two key components: (1) a cascaded motion-visual keyframe filtering module that leverages both IMU data and visual features to efficiently select a sparse yet representative set of keyframes, and (2) an asymmetric cross-modal fusion module where motion tokens serve as intermediaries that channel egomotion cues and cross-frame visual context into the visual representation. By grounding visual content in physical egomotion trajectories, Motion-MLLM can reason about absolute scale and spatial relationships across the scene. Our extensive evaluation shows that Motion-MLLM makes significant improvements in various tasks related to 3D scene understanding and spatial reasoning. Compared to state-of-the-art (SOTA) methods based on video frames and explicit 3D data, Motion-MLLM achieves competitive accuracy while running 1.30× and 1.61× faster, respectively.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 65 of its 73 references that are in the map. First posted on arXiv 18 Mar 2026.

Builds on

65 of 73 references.

Closest ancestors · 8

Same direction, newest first

  1. 2025Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes8 Sep
  2. 2025SpaceR: Reinforcing MLLMs in Video Spatial Reasoning2 Apr
  3. 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces18 Dec
  4. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities22 Jan
  5. 2023ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulation24 Dec
  6. 2023LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning30 Nov
  7. 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models26 May
  8. 2022SQA3D: Situated Question Answering in 3D Scenes14 Oct

Other references · 57

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38 more
  1. 2025InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Modelscited by 1,798
  2. 2025VGGT: Visual Geometry Grounded Transformercited by 1,497
  3. 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,392
  4. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 866
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  16. 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 329
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  1. 2026SpatialSV: Internalizing Interpretable 3D Spatial Awareness in MLLMs via Task-Oriented Visual Supervision
  2. 2026Dyn-3D: Unveiling and Resolving Ego-Motion Ambiguity in Vision-Language Models
  3. 2026HumanMoveVQA: Can Video MLLMs reason about human movement in videos?
  4. 2025MASS: Motion-Aware Spatial-Temporal Grounding for Physics Reasoning and Comprehension in Vision-Language Models
  5. 2026EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning
  6. 2025Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models
  7. 2026Ego-Human Motion Prediction with 3D-Aware LLM
  8. 2025PixFoundation 2.0: Do Video Multi-Modal LLMs Use Motion in Visual Grounding?