Toward Phonology-Guided Sign Language Motion Generation: A Diffusion Baseline and Conditioning Analysis
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Abstract (arXiv)
Generating natural, correct, and visually smooth 3D avatar sign language motion conditioned on the text inputs continues to be very challenging. In this work, we train a generative model of 3D body motion and explore the role of phonological attribute conditioning for sign language motion generation, using ASL-LEX 2.0 annotations such as hand shape, hand location and movement. We first establish a strong diffusion baseline using an Human Motion MDM-style diffusion model with SMPL-X representation, which outperforms SignAvatar, a state-of-the-art CVAE method, on gloss discriminability metrics. We then systematically study the role of text conditioning using different text encoders (CLIP vs. T5), conditioning modes (gloss-only vs. gloss+phonological attributes), and attribute notation format (symbolic vs. natural language). Our analysis reveals that translating symbolic ASL-LEX notations to natural language is a necessary condition for effective CLIP-based attribute conditioning, while T5 is largely unaffected by this translation. Furthermore, our best-performing variant (CLIP with mapped attributes) outperforms SignAvatar across all metrics. These findings highlight input representation as a critical factor for text-encoder-based attribute conditioning, and motivate structured conditioning approaches where gloss and phonological attributes are encoded through independent pathways.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 18 of its 24 references that are in the map. First posted on arXiv 18 Mar 2026.
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18 of 24 references.
References · 18
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- 2019Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparisoncited by 217
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- 2020Progressive Transformers for End-to-End Sign Language Productioncited by 119
- 2021Continuous 3D Multi-Channel Sign Language Production via Progressive Transformers and Mixture Density Networkscited by 50
- 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 48
- 2022Ham2Pose: Animating Sign Language Notation into Pose Sequencescited by 21
- 2024SignAvatar: Sign Language 3D Motion Reconstruction and Generationcited by 14
- 2025Text-Driven 3D Hand Motion Generation from Sign Language Datacited by 5
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- 2025Text2Sign Diffusion: A Generative Approach for Gloss-Free Sign Language Production
- 2026SignRefine: Adapting Foundational Video Models for Sign Language Generation
- 2026SignSparK: Efficient Multilingual Sign Language Production via Sparse Keyframe Learning
- 2025The Visual Iconicity Challenge: Evaluating Vision-Language Models on Sign Language Form-Meaning Mapping
- 2026SignMimic: Robust High-Quality Sign Language Motion Generation via Human-Shape-Oblivious Pose Transfer Guidance
- 2025Beyond Gloss: A Hand-Centric Framework for Gloss-Free Sign Language Translation