Maximum Entropy Exploration Without the Rollouts
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Efficient exploration remains a central challenge in reinforcement learning, serving as a useful pretraining objective for data collection, particularly when an external reward function is unavailable. A principled formulation of the exploration problem is to find policies that maximize the entropy of their induced steady-state visitation distribution, thereby encouraging uniform long-run coverage of the state space. Many existing exploration approaches require estimating state visitation frequencies through repeated on-policy rollouts, which can be computationally expensive. In this work, we instead consider an intrinsic average-reward formulation in which the reward is derived from the visitation distribution itself, so that the optimal policy maximizes steady-state entropy. An entropy-regularized version of this objective admits a spectral characterization: the relevant stationary distributions can be computed from the dominant eigenvectors of a problem-dependent transition matrix. This insight leads to a novel algorithm for solving the maximum entropy exploration problem, EVE (EigenVector-based Exploration), which avoids explicit rollouts and distribution estimation, instead computing the solution through iterative updates, similar to a value-based approach. To address the original unregularized objective, we employ a posterior-policy iteration (PPI) approach, which monotonically improves the entropy and converges in value. We prove convergence of EVE under standard assumptions and demonstrate empirically that it efficiently produces policies with high steady-state entropy, achieving competitive exploration performance relative to rollout-based baselines in deterministic grid-world environments.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 29 of its 45 references that are in the map. First posted on arXiv 12 Mar 2026.
Builds on
29 of 45 references.
Closest ancestors · 3
Same direction, newest first
- 2025A Differential Perspective on Distributional Reinforcement Learning3 Jun
- 2025EVAL: EigenVector-based Average-reward Learning15 Jan
- 2025Average-Reward Soft Actor-Critic15 Jan
Other references · 26
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
- 2018Exploration by Random Network Distillationcited by 993
- 2019Behavior Regularized Offline Reinforcement Learningcited by 662
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
- 2018Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Reviewcited by 482
- 2017Count-Based Exploration with Neural Density Modelscited by 257
- 2018Provably Efficient Maximum Entropy Explorationcited by 242
- 2019Efficient Exploration via State Marginal Matchingcited by 188
14 more
- 2021Behavior From the Void: Unsupervised Active Pre-Trainingcited by 174
- 2017Eigenoption Discovery through the Deep Successor Representationcited by 86
- 2020Learning and Planning in Average-Reward Markov Decision Processescited by 54
- 2022The Importance of Non-Markovianity in Maximum State Entropy Explorationcited by 35
- 2021Average-Reward Off-Policy Policy Evaluation with Function Approximationcited by 31
- 2021On-Policy Deep Reinforcement Learning for the Average-Reward Criterioncited by 30
- 2024Efficient Reinforcement Learning with Large Language Model Priorscited by 30
- 2023Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learningcited by 28
- 2019Discounted Reinforcement Learning Is Not an Optimization Problemcited by 26
- 2023Maximum State Entropy Exploration using Predecessor and Successor Representationscited by 23
- 2021Average-Reward Reinforcement Learning with Trust Region Methodscited by 19
- 2017A Unified Bellman Equation for Causal Information and Value in Markov Decision Processescited by 11
- 2024RVI-SAC: Average Reward Off-Policy Deep Reinforcement Learningcited by 6
- 2021Entropy Regularized Reinforcement Learning Using Large Deviation Theorycited by 5
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026SUN: Reaching for Novelty in Reinforcement Learningcited by 0
- 2026SUN: Reaching for Novelty in Reinforcement Learning8 Sep 2026
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- 2026Maximum-Entropy Exploration with Future State-Action Visitation Measures
- 2024ELEMENT: Episodic and Lifelong Exploration via Maximum Entropy
- 2025EPO: Entropy-regularized Policy Optimization for LLM Agents Reinforcement Learning
- 2024Off-Policy Maximum Entropy RL with Future State and Action Visitation Measures
- 2026Global Optimality for Constrained Exploration via Penalty Regularization
- 2025DIME:Diffusion-Based Maximum Entropy Reinforcement Learning
- 2020Exploration by Maximizing R'enyi Entropy for Reward-Free RL Framework
- 2024Deterministic Exploration via Stationary Bellman Error Maximization