mlsanityData to 7 Oct 2026

Dynamic Multimodal Expression Generation for LLM-Driven Pedagogical Agents: From User Experience Perspective

arXiv 2603.09536 ↗First posted 10 Mar 2026cs.HC cs.MMcited by 0

On the map: LLM agents and tool use → Educational agents and math problem solving

Abstract (arXiv)

In virtual reality (VR) educational scenarios, Pedagogical agents (PAs) enhance immersive learning through realistic appearances and interactive behaviors. However, most existing PAs rely on static speech and simple gestures. This limitation reduces their ability to dynamically adapt to the semantic context of instructional content. As a result, interactions often lack naturalness and effectiveness in the teaching process. To address this challenge, this study proposes a large language model (LLM)-driven multimodal expression generation method that constructs semantically sensitive prompts to generate coordinated speech and gesture instructions, enabling dynamic alignment between instructional semantics and multimodal expressive behaviors. A VR-based PA prototype was developed and evaluated through user experience-oriented subjective experiments. Results indicate that dynamically generated multimodal expressions significantly enhance learners' perceived learning effectiveness, engagement, and intention to use, while effectively alleviating feelings of fatigue and boredom during the learning process. Furthermore, the combined dynamic expression of speech and gestures notably enhances learners' perceptions of human-likeness and social presence. The findings provide new insights and design guidelines for building more immersive and naturally expressive intelligent PAs.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Educational agents and math problem solving, one of 16 directions in LLM agents and tool use. Builds on 7 of its 54 references that are in the map. First posted on arXiv 10 Mar 2026.

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7 of 54 references.

References · 7

  1. 2025Mitigating Response Delays in Free-Form Conversations with LLM-powered Intelligent Virtual Agentscited by 12
  2. 2021An Aligned Rank Transform Procedure for Multifactor Contrast Testscited by 11
  3. 2025LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Modelscited by 7
  4. 2025Explainable XR: Understanding User Behaviors of XR Environments using LLM-assisted Analytics Frameworkcited by 6
  5. 2025Exploring LLM-Powered Role and Action-Switching Pedagogical Agents for History Education in Virtual Realitycited by 2
  6. 2022Quantifying the Effects of Working in VR for One Weekcited by 1
  7. 2025Enhancing Patient Acceptance of Robotic Ultrasound through Conversational Virtual Agent and Immersive Visualizationscited by 1

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  1. 2024ELLMA-T: an Embodied LLM-agent for Supporting English Language Learning in Social VR
  2. 2025VTutor: An Open-Source SDK for Generative AI-Powered Animated Pedagogical Agents with Multi-Media Output
  3. 2025Simulating Students with Large Language Models: A Review of Architecture, Mechanisms, and Role Modelling in Education with Generative AI
  4. 2025VTutor: An Animated Pedagogical Agent SDK that Provide Real Time Multi-Model Feedback
  5. 2024When LLMs Learn to be Students: The SOEI Framework for Modeling and Evaluating Virtual Student Agents in Educational Interaction
  6. 2024Crafting Dynamic Virtual Activities with Advanced Multimodal Models
  7. 2024Takeaways from Applying LLM Capabilities to Multiple Conversational Avatars in a VR Pilot Study
  8. 2023Voice2Action: Language Models as Agent for Efficient Real-Time Interaction in Virtual Reality