From Reactive to Map-Based AI: Tuned Local LLMs for Semantic Zone Inference in Object-Goal Navigation
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Abstract (arXiv)
Object-Goal Navigation (ObjectNav) requires an agent to find and navigate to a target object category in unknown environments. While recent Large Language Model (LLM)-based agents exhibit zero-shot reasoning, they often rely on a "reactive" paradigm that lacks explicit spatial memory, leading to redundant exploration and myopic behaviors. To address these limitations, we propose a transition from reactive AI to "Map-Based AI" by integrating LLM-based semantic inference with a hybrid topological-grid mapping system. Our framework employs a fine-tuned Llama-2 model via Low-Rank Adaptation (LoRA) to infer semantic zone categories and target existence probabilities from verbalized object observations. In this study, a "zone" is defined as a functional area described by the set of observed objects, providing crucial semantic co-occurrence cues for finding the target. This semantic information is integrated into a topological graph, enabling the agent to prioritize high-probability areas and perform systematic exploration via Traveling Salesman Problem (TSP) optimization. Evaluations in the AI2-THOR simulator demonstrate that our approach significantly outperforms traditional frontier exploration and reactive LLM baselines, achieving a superior Success Rate (SR) and Success weighted by Path Length (SPL).
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References · 22
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2023Visual Instruction Tuningcited by 7,792
- 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2022Detecting Twenty-thousand Classes using Image-level Supervisioncited by 613
10 more
- 2018On Evaluation of Embodied Navigation Agentscited by 526
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2018Speaker-Follower Models for Vision-and-Language Navigationcited by 337
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2020Neural Topological SLAM for Visual Navigationcited by 193
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
- 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
- 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontierscited by 53
- 2016Meaningful Maps With Object-Oriented Semantic Mappingcited by 31
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- 2026Semantic Area Graph Reasoning for Multi-Robot Language-Guided Search
- 2025Distilling LLM Prior to Flow Model for Generalizable Agent's Imagination in Object Goal Navigation
- 2026HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models
- 2024Diffusion as Reasoning: Enhancing Object Navigation via Diffusion Model Conditioned on LLM-based Object-Room Knowledge
- 2025Where Did I Leave My Glasses? Open-Vocabulary Semantic Exploration in Real-World Semi-Static Environments
- 2026Spatial and Semantic Reasoning for LLM-Driven Robot Navigation via MCP