mlsanityData to 14 Oct 2026

GazeShift: Unsupervised Gaze Estimation and Dataset for VR

arXiv 2603.07832 ↗First posted 8 Mar 2026cs.CVcited by 1

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Abstract (arXiv)

Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately labeled datasets captured with the off-axis camera configurations typical of modern headsets. Gaze annotation is difficult since fixation on intended targets cannot be guaranteed. To address these challenges, we introduce VRGaze, the first large-scale off-axis gaze estimation dataset for VR, comprising 2.1 million near-eye infrared images collected from 68 participants. We further propose GazeShift, an attention-guided unsupervised framework for learning gaze representations without labeled data. Unlike prior redirection-based methods that rely on multi-view or 3D geometry, GazeShift is tailored to near-eye imagery, achieving effective gaze-appearance disentanglement in a compact, real-time model. GazeShift embeddings can be optionally adapted to individual users via lightweight few-shot calibration, achieving a 1.84deg mean error on VRGaze. On the remote-camera MPIIGaze dataset, the model achieves a 7.15deg person-agnostic error, doing so with 10x fewer parameters and 35x fewer FLOPs than baseline methods. Deployed natively on a VR headset GPU, inference takes only 5 ms. Combined with demonstrated robustness to illumination changes, these results highlight GazeShift as a label-efficient, real-time solution for VR gaze tracking. Project code and the VRGaze dataset are released at https://github.com/gazeshift3/gazeshift

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 15 of its 38 references that are in the map. First posted on arXiv 8 Mar 2026.

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15 of 38 references.

References · 15

  1. 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
  2. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  3. 2018MobileNetV2: Inverted Residuals and Linear Bottleneckscited by 4,795
  4. 2020Bootstrap your own latent: A new approach to self-supervised Learningcited by 4,750
  5. 2020ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variationcited by 141
  6. 2016It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimationcited by 123
  7. 2017MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimationcited by 118
  8. 2018Deep Pictorial Gaze Estimationcited by 49
  9. 2019Unsupervised Representation Learning for Gaze Estimationcited by 42
  10. 2021TEyeD: Over 20 million real-world eye images with Pupil, Eyelid, and Iris 2D and 3D Segmentations, 2D and 3D Landmarks, 3D Eyeball, Gaze Vector, and Eye Movement Typescited by 32
  11. 2021Adaptive Feature Fusion Network for Gaze Tracking in Mobile Tabletscited by 29
  12. 2020OpenEDS2020: Open Eyes Datasetcited by 20
3 more
  1. 2022Contrastive Representation Learning for Gaze Estimationcited by 14
  2. 2024GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splattingcited by 9
  3. 2024Learning Unsupervised Gaze Representation via Eye Mask Driven Information Bottleneckcited by 2

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