Resilient Strategies for Stochastic Systems: How Much Does It Take to Break a Winning Strategy?
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Abstract (arXiv)
We study the problem of resilient strategies in the presence of uncertainty. Resilient strategies enable an agent to make decisions that are robust against disturbances. In particular, we are interested in those disturbances that are able to flip a decision made by the agent. Such a disturbance may, for instance, occur when the intended action of the agent cannot be executed due to a malfunction of an actuator in the environment. In this work, we introduce the concept of resilience in the stochastic setting and present a comprehensive set of fundamental problems. Specifically, we discuss such problems for Markov decision processes with reachability and safety objectives, which also smoothly extend to stochastic games. To account for the stochastic setting, we provide various ways of aggregating the amounts of disturbances that may have occurred, for instance, in expectation or in the worst case. Moreover, to reason about infinite disturbances, we use quantitative measures, like their frequency of occurrence.
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References · 11
- 2019PAC Statistical Model Checking for Markov Decision Processes and Stochastic Gamescited by 30
- 2021Deceptive Reinforcement Learning for Privacy-Preserving Planningcited by 14
- 2020dtControl: Decision Tree Learning Algorithms for Controller Representationcited by 12
- 2017Value Iteration for Long-run Average Reward in Markov Decision Processescited by 7
- 2020Privacy-Preserving Policy Synthesis in Markov Decision Processescited by 7
- 2016A Convex Programming-based Algorithm for Mean Payoff Stochastic Games with Perfect Informationcited by 2
- 2017Synthesizing Optimally Resilient Controllerscited by 2
- 2020Resilient Abstraction-Based Controller Designcited by 2
- 2020Trembling-Hand Perfection and Correlation in Sequential Gamescited by 2
- 2024The Trembling-Hand Problem for LTLf Planningcited by 2
- 2019Optimally Resilient Strategies in Pushdown Safety Gamescited by 1
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