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A Convex Programming-based Algorithm for Mean Payoff Stochastic Games with Perfect Information

arXiv 1610.06681 ↗First posted 21 Oct 2016cs.DScited by 2

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Abstract (arXiv)

We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G = (V, E), with local rewards r: E → ZZ, and three types of positions: black VB, white VW, and random VR forming a partition of V. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, even when |VR|=0. In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this short note, we show that BWR-games can be solved via convex programming in pseudo-polynomial time if the number of random positions is a constant.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 21 Oct 2016.

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2 papers.