Do Reasoning Models Ask Better Questions? A Formal Information-Theoretic Analysis on Multi-Turn LLM Games
On the map: LLM reasoning → Reasoning for agents, planning and code
also in 1 more
Abstract (arXiv)
Large Language Models (LLMs) excel at many tasks but still struggle with a critical ability for LLM-based agents: asking good questions for resolving ambiguity in user requests. While prior work has explored information-seeking behavior through word games, existing benchmarks lack comprehensive evaluation frameworks that provide both final and intermediate signals based on Information Gain (IG). Moreover, they rarely provide systematic comparisons between models that use chain-of-thought reasoning and those that do not. We propose a multi-turn dialogue framework that quantitatively measures how effectively LLMs gather information through yes/no questions in a hierarchical knowledge graph environment. Our framework employs a triad of interacting LLM agents that ask questions, answer them, and update the hypothesis space. We adopt IG as the main metric, grounded in Shannon entropy, to assess query effectiveness at each turn and cumulatively. We instantiate our framework in a geographical Guess My City game setting organized in a five-level taxonomy and evaluate multiple LLM variants under fully and partially observable conditions, with and without Chain-of-Thought reasoning. Our experiments demonstrate that, among the evaluated models, the ones with explicit reasoning capabilities achieve higher IG per turn and reach solutions in fewer steps, particularly in partially observable settings. Analysis of reasoning traces reveals that smaller models compensate for limited capacity through more aggressive exploration of candidate questions, while larger models exhibit higher assertiveness in selecting optimal queries, generating candidates with greater potential IG.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 11 of its 14 references that are in the map. First posted on arXiv 25 Jan 2026.
Builds on
11 of 14 references.
References · 11
- 2023GPT-4 Technical Reportcited by 18,396
- 2024The Llama 3 Herd of Modelscited by 14,715
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
- 2025Qwen3 Technical Reportcited by 8,820
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
- 2025CollabLLM: From Passive Responders to Active Collaboratorscited by 124
- 2023LMRL Gym: Benchmarks for Multi-Turn Reinforcement Learning with Language Modelscited by 88
- 2022CLAM: Selective Clarification for Ambiguous Questions with Generative Language Modelscited by 69
- 2025Training a Generally Curious Agentcited by 31
- 2024Learning to Ask Informative Questions: Enhancing LLMs with Preference Optimization and Expected Information Gaincited by 21
- 2025InfoQuest: Evaluating Multi-Turn Dialogue Agents for Open-Ended Conversations with Hidden Contextcited by 8
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Ask-E: An Environment for Calibrated Question Generationcited by 0
- 2026Ask-E: An Environment for Calibrated Question Generation7 Aug 2026
Similar, not cited
Close in wording, no citation either way
- 2023Probing the Multi-turn Planning Capabilities of LLMs via 20 Question Games
- 2025Multi-Turn Puzzles: Evaluating Interactive Reasoning and Strategic Dialogue in LLMs
- 2026Uncertainty Quantification for LLM Agents: A Taxonomy, an Evaluation Protocol, and an Empirical Study
- 2026Evaluating Interactive Reasoning in Large Language Models: A Hierarchical Benchmark with Executable Games
- 2025Agent-Based Detection and Resolution of Incompleteness and Ambiguity in Interactions with Large Language Models
- 2026Game of Thought: Robust Information Seeking with Large Language Models Using Game Theory
- 2023On Evaluating the Integration of Reasoning and Action in LLM Agents with Database Question Answering
- 2024PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games