Can AI Prompt Humans? Multimodal Agents Prompt Players' Game Actions and Show Consequences to Raise Sustainability Awareness
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Abstract (arXiv)
Unsustainable behaviors are challenging to prevent due to their long-term, often unclear consequences. Games offer a promising solution by creating artificial environments where players can immediately experience the outcomes of their actions. To explore this potential, we developed EcoEcho, a GenAI-powered game leveraging multimodal agents to raise sustainability awareness. These agents engage players in natural conversations, prompting them to take in-game actions that lead to visible environmental impacts. We evaluated EcoEcho using a mixed-methods approach with 23 participants. Results show a significant increase in intended sustainable behaviors post-game, although attitudes towards sustainability only slightly improved. This finding highlights the potential of multimodal agents and action-consequence mechanics to effectively motivate real-world behavioral changes such as raising environmental sustainability awareness.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 13 Sep 2024.
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Citing papers per year: 2025: 2; 2026: 1.
3 papers.
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- 2025Designing and Evaluating Malinowski's Lens: An AI-Native Educational Game for Ethnographic Learning10 Nov 2025