mlsanityData to 7 Oct 2026

Benchmarking In-context Experiential Learning Through Repeated Product Recommendations

arXiv 2511.22130 ↗First posted 27 Nov 2025cs.LGcited by 1

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Abstract (arXiv)

To navigate ever-shifting real-world environments, agents must grapple with incomplete knowledge and adapt their strategies through experience. However, current evaluations of LLM-based agents largely overlook this capability. Crucially, we stress not just the ability to contend with uncertainty within a task (episode), as episode-specific information is progressively revealed across turns, but also the refinement of such adaptive ability across similar episodes, as agents accumulate experiences and infer their shared latent structure. Repeated product recommendation offers a natural setting to isolate this need for experiential learning: within each interaction, an intelligent recommender must elicit unknown customer preferences through questions; across multiple interactions, it should tailor its questioning strategy to the observed customer and product distributions. We instantiate the Benchmark for Experiential Learning and Active exploration (BELA) by combining (1) a rich catalog of real-world products from Amazon, (2) a diverse collection of synthetic customer personas aimed to capture heterogeneous latent preferences, and (3) an LLM-based customer simulator framework that emulate preference-revealing interactions. Rather than aiming to faithfully replicate real consumer behavior, BELA provides a controlled and scalable testbed for whether agents can exploit consistent latent preferences across episodes. Benchmarking current models reveals that they can learn across turns, but struggle to improve across episodes. This underscore the need for frontier models to advance in experiential learning capabilities.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 33 of its 50 references that are in the map. First posted on arXiv 27 Nov 2025.

Builds on

33 of 50 references.

References · 33

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21 more
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Citing papers per year: 2026: 1.

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  1. 2025Optimizing Conversational Product Recommendation via Reinforcement Learning
  2. 2026Shopping Companion: Benchmarking and Training LLM Agents for Long-Horizon Preference-Grounded E-Commerce Tasks
  3. 2026ExpWeaver: LLM Agents Learn from Experience via Latent RAG
  4. 2026Beyond expert users: agents should help users construct preferences, not just elicit them
  5. 2026LatentGym: A Testbed For Cross-Task Experiential Learning With Controllable Latent Structure
  6. 2026RecoAtlas: From Semantic Plausibility to Set-Level Utility in LLM Recommendation Agents
  7. 2026Large Behavior Model: A Promptable Digital Twin of the Retail Customer
  8. 2026ServeLearnBench: How Well Can Agents Self-Improve from Serving Experience?