mlsanityData to 7 Oct 2026

LatentGym: A Testbed For Cross-Task Experiential Learning With Controllable Latent Structure

arXiv 2606.15306 ↗First posted 13 Jun 2026cs.LG cs.AIcited by 1

On the map: LLM agents and tool use → Agent skill learning and evolution

Abstract (arXiv)

We envision continually learning agentic systems that become more useful over time: as they encounter sequences of related tasks, they should infer the hidden structure shared across those tasks and use it to improve future decisions. This cross-task experiential learning capability is pivotal in domains such as personalization and interactive assistance, but existing training/evaluation frameworks do not provide shared, controllable latent structures and cannot measure whether or why agents improve. We introduce LatentGym: a controllable suite in which each environment is organized around a ground-truth latent variable governing the structure across tasks. Our construction yields metrics that separate exploration (whether the agent's actions gather information about the latent) from exploitation (whether the agent uses what it has gathered). We demonstrate our suite on empirical studies addressing three questions: how and why frontier models fail to adapt across related tasks; whether post-training on related task sequences improves general cross-task adaptation, and where those gains come from; and how design choices such as inter-task feedback shape training dynamics and generalization. Together, these results establish a controlled foundation for studying how LLM agents learn from experience across tasks, and for designing agents that adapt more reliably in sequential, personalized, and interactive settings.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Agent skill learning and evolution, one of 16 directions in LLM agents and tool use. First posted on arXiv 13 Jun 2026.

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