mlsanityData to 7 Oct 2026

Learning Human-Like RL Agents Through Trajectory Optimization With Action Quantization

arXiv 2511.15055 ↗First posted 19 Nov 2025cs.AI cs.LG cs.ROcited by 2

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Abstract (arXiv)

Human-like agents have long been one of the goals in pursuing artificial intelligence. Although reinforcement learning (RL) has achieved superhuman performance in many domains, relatively little attention has been focused on designing human-like RL agents. As a result, many reward-driven RL agents often exhibit unnatural behaviors compared to humans, raising concerns for both interpretability and trustworthiness. To achieve human-like behavior in RL, this paper first formulates human-likeness as trajectory optimization, where the objective is to find an action sequence that closely aligns with human behavior while also maximizing rewards, and adapts the classic receding-horizon control to human-like learning as a tractable and efficient implementation. To achieve this, we introduce Macro Action Quantization (MAQ), a human-like RL framework that distills human demonstrations into macro actions via Vector-Quantized VAE. Experiments on D4RL Adroit benchmarks show that MAQ significantly improves human-likeness, increasing trajectory similarity scores, and achieving the highest human-likeness rankings among all RL agents in the human evaluation study. Our results also demonstrate that MAQ can be easily integrated into various off-the-shelf RL algorithms, opening a promising direction for learning human-like RL agents. Our code is available at https://rlg.iis.sinica.edu.tw/papers/MAQ.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 21 of its 35 references that are in the map. First posted on arXiv 19 Nov 2025.

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21 of 35 references.

References · 21

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9 more
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2 papers.