mlsanityData to 14 Oct 2026

Better Slots, Better Worlds: Representation Quality & Robustness in Object-Centric World Models

arXiv 2608.12078 ↗First posted 12 Aug 2026cs.CV cs.AI cs.LGcited by 0

On the map: World models → Latent predictive world models

Abstract (arXiv)

Learning world models from offline trajectories enables agents to accomplish different tasks through planning. Object-centric (OC) representations, which decompose a scene into a set of slots that bind to its objects, have been proposed as an inductive bias for world models that are more sample-efficient and generalize better. Yet prior object-centric world models (OCWMs) take the slot encoder as given and evaluate only in-distribution, leaving open whether the object-centric bias actually delivers for planning and what within the OCWM drives it. We conduct a controlled study of OCWMs for visual model-predictive control along two axes: object-centric representation quality and generalization under distribution shift relative to scene-centric models. We find that (i) planning success correlates positively with unsupervised slot-quality metrics (FG-ARI, mBO), though the gains saturate at high slot quality; (ii) with well-bound slots, the auxiliary proprioception inputs and masking inductive bias that prior methods relied on become unnecessary; and (iii) under unseen distribution shifts, the OCWM with well-bound slots is more robust overall than the end-to-end trained scene-centric LeWM, while DINO-WM, built on similar frozen pretrained features, remains competitive -- pointing to pretrained features as a key contributor to robustness.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 8 of its 34 references that are in the map. First posted on arXiv 12 Aug 2026.

Builds on

8 of 34 references.

Closest ancestors · 6

Same direction, newest first

  1. 2026Slot-MPC: Goal-Conditioned Model Predictive Control with Object-Centric Representations14 May
  2. 2026LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels13 Mar
  3. 2026Causal-JEPA: Learning World Models through Object-Level Latent Masking11 Feb
  4. 2026stable-worldmodel-v1: Reproducible World Modeling Research and Evaluation9 Feb
  5. 2025Learning Interactive World Model for Object-Centric Reinforcement Learning4 Nov
  6. 2025Object-Centric World Models from Few-Shot Annotations for Sample-Efficient Reinforcement Learning27 Jan

Other references · 2

  1. 2025DINOv3cited by 1,414
  2. 2019MONet: Unsupervised Scene Decomposition and Representationcited by 392

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025Dyn-O: Building Structured World Models with Object-Centric Representations
  2. 2025World-in-World: World Models in a Closed-Loop World
  3. 2025When Object-Centric World Models Meet Policy Learning: From Pixels to Policies, and Where It Breaks
  4. 2026Learning Invariant Visual Representations for Planning with Joint-Embedding Predictive World Models
  5. 2025Object-Centric World Models for Causality-Aware Reinforcement Learning
  6. 2026VisualPatchWorld: Code World Models as Latent Structured Representations for Planning
  7. 2021Structured World Belief for Reinforcement Learning in POMDP
  8. 2026An Empirical Study of World Model Quantization