mlsanityData to 14 Oct 2026

Object-AVEdit: An Object-level Audio-Visual Editing Model

arXiv 2510.00050 ↗First posted 27 Sep 2025cs.MM cs.AI cs.CVcited by 14

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Abstract (arXiv)

There is a high demand for audio-visual editing in video post-production and the film making field. While numerous models have explored audio and video editing, they struggle with object-level audio-visual operations. Specifically, object-level audio-visual editing requires the ability to perform object addition, replacement, and removal across both audio and visual modalities, while preserving the structural information of the source instances during the editing process. In this paper, we present Object-AVEdit, achieving the object-level audio-visual editing based on the inversion-regeneration paradigm. To achieve the object-level controllability during editing, we develop a word-to-sounding-object well-aligned audio generation model, bridging the gap in object-controllability between audio and current video generation models. Meanwhile, to achieve the better structural information preservation and object-level editing effect, we propose an inversion-regeneration holistically-optimized editing algorithm, ensuring both information retention during the inversion and better regeneration effect. Extensive experiments demonstrate that our editing model achieved advanced results in both audio-video object-level editing tasks with fine audio-visual semantic alignment. In addition, our developed audio generation model also achieved advanced performance. More results on our project page: https://gewu-lab.github.io/ObjectAVEdit-website/.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 43 of its 48 references that are in the map. First posted on arXiv 27 Sep 2025.

Builds on

43 of 48 references.

References · 43

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31 more
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Citing papers per year: 2025: 7; 2026: 7.

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