mlsanityData to 14 Oct 2026

UniTac2Pose: A Unified Approach Learned in Simulation for Category-level Visuotactile In-hand Pose Estimation

arXiv 2509.15934 ↗First posted 19 Sep 2025cs.LGcited by 0

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Abstract (arXiv)

Accurate estimation of the in-hand pose of an object based on its CAD model is crucial in both industrial applications and everyday tasks, ranging from positioning workpieces and assembling components to seamlessly inserting devices like USB connectors. While existing methods often rely on regression, feature matching, or registration techniques, achieving high precision and generalizability to unseen CAD models remains a significant challenge. In this paper, we propose a novel three-stage framework for in-hand pose estimation. The first stage involves sampling and pre-ranking pose candidates, followed by iterative refinement of these candidates in the second stage. In the final stage, post-ranking is applied to identify the most likely pose candidates. These stages are governed by a unified energy-based diffusion model, which is trained solely on simulated data. This energy model simultaneously generates gradients to refine pose estimates and produces an energy scalar that quantifies the quality of the pose estimates. Additionally, borrowing the idea from the computer vision domain, we incorporate a render-compare architecture within the energy-based score network to significantly enhance sim-to-real performance, as demonstrated by our ablation studies. We conduct comprehensive experiments to show that our method outperforms conventional baselines based on regression, matching, and registration techniques, while also exhibiting strong intra-category generalization to previously unseen CAD models. Moreover, our approach integrates tactile object pose estimation, pose tracking, and uncertainty estimation into a unified framework, enabling robust performance across a variety of real-world conditions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 31 of its 53 references that are in the map. First posted on arXiv 19 Sep 2025.

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31 of 53 references.

References · 31

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
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  7. 2020Improved Techniques for Training Score-Based Generative Modelscited by 1,043
  8. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  9. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  10. 2019Sliced Score Matching: A Scalable Approach to Density and Score Estimationcited by 384
  11. 2020Learning Gradient Fields for Shape Generationcited by 245
  12. 2021FS-Net: Fast Shape-based Network for Category-Level 6D Object Pose Estimation with Decoupled Rotation Mechanismcited by 121
19 more
  1. 2021Score-Based Point Cloud Denoisingcited by 83
  2. 2022GFPose: Learning 3D Human Pose Prior with Gradient Fieldscited by 57
  3. 2018GelSlim: A High-Resolution, Compact, Robust, and Calibrated Tactile-sensing Fingercited by 52
  4. 2023GenPose: Generative Category-level Object Pose Estimation via Diffusion Modelscited by 48
  5. 2018FilterReg: Robust and Efficient Probabilistic Point-Set Registration using Gaussian Filter and Twist Parameterizationcited by 43
  6. 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
  7. 2019Manipulation by Feel: Touch-Based Control with Deep Predictive Modelscited by 36
  8. 20183D Shape Perception from Monocular Vision, Touch, and Shape Priorscited by 31
  9. 2020Tactile Object Pose Estimation from the First Touch with Geometric Contact Renderingcited by 20
  10. 2019Tactile Mapping and Localization from High-Resolution Tactile Imprintscited by 19
  11. 2018Pose Estimation for Objects with Rotational Symmetrycited by 15
  12. 2022Tac2Pose: Tactile Object Pose Estimation from the First Touchcited by 15
  13. 2023ViHOPE: Visuotactile In-Hand Object 6D Pose Estimation with Shape Completioncited by 14
  14. 2018Tactile Regrasp: Grasp Adjustments via Simulated Tactile Transformationscited by 13
  15. 2017Localizing the Object Contact through Matching Tactile Features with Visual Mapcited by 11
  16. 2016The Manifold Particle Filter for State Estimation on High-dimensional Implicit Manifoldscited by 5
  17. 2023simPLE: a visuotactile method learned in simulation to precisely pick, localize, regrasp, and place objectscited by 5
  18. 2017Realtime State Estimation with Tactile and Visual sensing. Application to Planar Manipulationcited by 4
  19. 2023PoseFusion: Robust Object-in-Hand Pose Estimation with SelectLSTMcited by 3

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  1. 2026ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation
  2. 2023Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors
  3. 2024ToolEENet: Tool Affordance 6D Pose Estimation
  4. 2026MultiDiffSense: Diffusion-Based Multi-Modal Visuo-Tactile Image Generation Conditioned on Object Shape and Contact Pose
  5. 2024TacSL: A Library for Visuotactile Sensor Simulation and Learning
  6. 2025RAG-6DPose: Retrieval-Augmented 6D Pose Estimation via Leveraging CAD as Knowledge Base
  7. 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
  8. 2023Denoising Diffusion for 3D Hand Pose Estimation from Images