SparkUI-Parser: Enhancing GUI Perception with Robust Grounding and Parsing
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
The existing Multimodal Large Language Models (MLLMs) for GUI perception have made great progress. However, the following challenges still exist in prior methods: 1) They model discrete coordinates based on text autoregressive mechanism, which results in lower grounding accuracy and slower inference speed. 2) They can only locate predefined sets of elements and are not capable of parsing the entire interface, which hampers the broad application and support for downstream tasks. To address the above issues, we propose SparkUI-Parser, a novel end-to-end framework where higher localization precision and fine-grained parsing capability of the entire interface are simultaneously achieved. Specifically, instead of using probability-based discrete modeling, we perform continuous modeling of coordinates based on a pre-trained Multimodal Large Language Model (MLLM) with an additional token router and coordinate decoder. This effectively mitigates the limitations inherent in the discrete output characteristics and the token-by-token generation process of MLLMs, consequently boosting both the accuracy and the inference speed. To further enhance robustness, a rejection mechanism based on a modified Hungarian matching algorithm is introduced, which empowers the model to identify and reject non-existent elements, thereby reducing false positives. Moreover, we present ScreenParse, a rigorously constructed benchmark to systematically assess structural perception capabilities of GUI models across diverse scenarios. Extensive experiments demonstrate that our approach consistently outperforms SOTA methods on ScreenSpot, ScreenSpot-v2, CAGUI-Grounding and ScreenParse benchmarks. The resources are available at https://github.com/antgroup/SparkUI-Parser.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 17 of its 20 references that are in the map. First posted on arXiv 5 Sep 2025.
Builds on
17 of 20 references.
Closest ancestors · 4
Same direction, newest first
- 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
- 2024Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs8 Apr
- 2023CogAgent: A Visual Language Model for GUI Agents14 Dec
Other references · 13
- 2020End-to-End Object Detection with Transformerscited by 7,414
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2023InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Taskscited by 2,565
- 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,224
- 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scalingcited by 1,599
- 2019Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regressioncited by 1,368
- 2023The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)cited by 681
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
- 2024Aria-UI: Visual Grounding for GUI Instructionscited by 140
- 2024OmniParser: A Unified Framework for Text Spotting, Key Information Extraction and Table Recognitioncited by 74
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Citing papers per year: 2025: 1; 2026: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025Structuring GUI Elements through Vision Language Models: Towards Action Space Generation
- 2024Attention-driven GUI Grounding: Leveraging Pretrained Multimodal Large Language Models without Fine-Tuning
- 2026Hallucination-Free GUI Grounding via Regression-Free Layout-Aware Matching
- 2026AdaZoom-GUI: Adaptive Zoom-based GUI Grounding with Instruction Refinement
- 2026Towards GUI Agents: Vision-Language Diffusion Models for GUI Grounding
- 2026Zoom to Essence: Trainless GUI Grounding by Inferring upon Interface Elements
- 2026Trifuse: Enhancing Attention-Based GUI Grounding via Multimodal Fusion
- 2025MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elements