mlsanityData to 14 Oct 2026

Geometry-Aware Video Inpainting for Joint Headset Occlusion Removal and Face Reconstruction in Social XR

arXiv 2508.12336 ↗First posted 17 Aug 2025cs.CVcited by 0

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Abstract (arXiv)

Head-mounted displays (HMDs) are essential for experiencing extended reality (XR) environments and observing virtual content. However, they obscure the upper part of the user's face, complicating external video recording and significantly impacting social XR applications such as teleconferencing, where facial expressions and eye gaze details are crucial for creating an immersive experience. This study introduces a geometry-aware learning-based framework to jointly remove HMD occlusions and reconstruct complete 3D facial geometry from RGB frames captured from a single viewpoint. The method integrates a GAN-based video inpainting network, guided by dense facial landmarks and a single occlusion-free reference frame, to restore missing facial regions while preserving identity. Subsequently, a SynergyNet-based module regresses 3D Morphable Model (3DMM) parameters from the inpainted frames, enabling accurate 3D face reconstruction. Dense landmark optimization is incorporated throughout the pipeline to improve both the inpainting quality and the fidelity of the recovered geometry. Experimental results demonstrate that the proposed framework can successfully remove HMDs from RGB facial videos while maintaining facial identity and realism, producing photorealistic 3D face geometry outputs. Ablation studies further show that the framework remains robust across different landmark densities, with only minor quality degradation under sparse landmark configurations.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 28 of its 59 references that are in the map. First posted on arXiv 17 Aug 2025.

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28 of 59 references.

References · 28

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16 more
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