All Stories Are One Story: Emotional Arc Guided Procedural Game Level Generation
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Abstract (arXiv)
The emotional arc is a universal narrative structure underlying stories across cultures and media -- an idea central to structuralist narratology, often encapsulated in the phrase "all stories are one story." We present a framework for procedural game narrative generation that incorporates emotional arcs as a structural backbone for both story progression and gameplay dynamics. Leveraging established narratological theories and large-scale empirical analyses, we focus on two core emotional patterns -- Rise and Fall -- to guide the generation of branching story graphs. Each story node is automatically populated with characters, items, and gameplay-relevant attributes (e.g., health, attack), with difficulty adjusted according to the emotional trajectory. Implemented in a prototype action role-playing game (ARPG), our system demonstrates how emotional arcs can be operationalized using large language models (LLMs) and adaptive entity generation. Evaluation through player ratings, interviews, and sentiment analysis shows that emotional arc integration significantly enhances engagement, narrative coherence, and emotional impact. These results highlight the potential of emotionally structured procedural generation for advancing interactive storytelling for games.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 7 of its 19 references that are in the map. First posted on arXiv 4 Aug 2025.
Builds on
7 of 19 references.
References · 7
- 2021AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Promptscited by 268
- 2016The emotional arcs of stories are dominated by six basic shapescited by 71
- 2023Level Generation Through Large Language Modelscited by 68
- 2014Narrative Planning: Balancing Plot and Charactercited by 61
- 2019Story Realization: Expanding Plot Events into Sentencescited by 35
- 2023GENEVA: GENErating and Visualizing branching narratives using LLMscited by 8
- 2022Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structurescited by 6
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.