ChairPose: Pressure-based Chair Morphology Grounded Sitting Pose Estimation through Simulation-Assisted Training
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Abstract (arXiv)
Prolonged seated activity is increasingly common in modern environments, raising concerns around musculoskeletal health, ergonomics, and the design of responsive interactive systems. Existing posture sensing methods such as vision-based or wearable approaches face limitations including occlusion, privacy concerns, user discomfort, and restricted deployment flexibility. We introduce ChairPose, the first full body, wearable free seated pose estimation system that relies solely on pressure sensing and operates independently of chair geometry. ChairPose employs a two stage generative model trained on pressure maps captured from a thin, chair agnostic sensing mattress. Unlike prior approaches, our method explicitly incorporates chair morphology into the inference process, enabling accurate, occlusion free, and privacy preserving pose estimation. To support generalization across diverse users and chairs, we introduce a physics driven data augmentation pipeline that simulates realistic variations in posture and seating conditions. Evaluated across eight users and four distinct chairs, ChairPose achieves a mean per joint position error of 89.4 mm when both the user and the chair are unseen, demonstrating robust generalization to novel real world generalizability. ChairPose expands the design space for posture aware interactive systems, with potential applications in ergonomics, healthcare, and adaptive user interfaces.
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References · 20
- 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 212
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2023IMUPoser: Full-Body Pose Estimation using IMUs in Phones, Watches, and Earbudscited by 54
- 2020PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Timecited by 50
- 2024FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesiscited by 42
- 2023Dynamic Inertial Poser (DynaIP): Part-Based Motion Dynamics Learning for Enhanced Human Pose Estimation with Sparse Inertial Sensorscited by 30
- 2025MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devicescited by 23
- 2021BodyPressure -- Inferring Body Pose and Contact Pressure from a Depth Imagecited by 20
- 2024SATO: Stable Text-to-Motion Frameworkcited by 20
- 2024HyperVQ: MLR-based Vector Quantization in Hyperbolic Spacecited by 13
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- 2023GTN-Bailando: Genre Consistent Long-Term 3D Dance Generation based on Pre-trained Genre Token Networkcited by 10
- 2023PresSim: An End-to-end Framework for Dynamic Ground Pressure Profile Generation from Monocular Videos Using Physics-based 3D Simulationcited by 9
- 2021Learning Anthropometry from Rendered Humanscited by 5
- 2023Selecting the motion ground truth for loose-fitting wearables: benchmarking optical MoCap methodscited by 3
- 2024SeamPose: Repurposing Seams as Capacitive Sensors in a Shirt for Upper-Body Pose Trackingcited by 3
- 2024IMUOptimize: A Data-Driven Approach to Optimal IMU Placement for Human Pose Estimation with Transformer Architecturecited by 2
- 2024SitPose: Real-Time Detection of Sitting Posture and Sedentary Behavior Using Ensemble Learning With Depth Sensorcited by 1
- 2025TxP: Reciprocal Generation of Ground Pressure Dynamics and Activity Descriptions for Improving Human Activity Recognitioncited by 1
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