mlsanityData to 7 Oct 2026

Test-time Offline Reinforcement Learning on Goal-related Experience

arXiv 2507.18809 ↗First posted 24 Jul 2025cs.LGcited by 8

On the map: Offline RL and imitation learning from data → Diffusion and flow policies for offline RL

Abstract (arXiv)

Foundation models compress a large amount of information in a single, large neural network, which can then be queried for individual tasks. There are strong parallels between this widespread framework and offline goal-conditioned reinforcement learning algorithms: a universal value function is trained on a large number of goals, and the policy is evaluated on a single goal in each test episode. Extensive research in foundation models has shown that performance can be substantially improved through test-time training, specializing the model to the current goal. We find similarly that test-time offline reinforcement learning on experience related to the test goal can lead to substantially better policies at modest compute costs. We propose a novel self-supervised data selection criterion, which selects transitions from an offline dataset according to their relevance to the current state and quality with respect to the evaluation goal. We demonstrate across a wide range of high-dimensional loco-navigation and manipulation tasks that fine-tuning a policy on the selected data for a few gradient steps leads to significant performance gains over standard offline pre-training. Our goal-conditioned test-time training (GC-TTT) algorithm applies this routine in a receding-horizon fashion during evaluation, adapting the policy to the current trajectory as it is being rolled out. Finally, we study compute allocation at inference, demonstrating that, at comparable costs, GC-TTT induces performance gains that are not achievable by scaling model size.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 41 of its 57 references that are in the map. First posted on arXiv 24 Jul 2025.

Builds on

41 of 57 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024OGBench: Benchmarking Offline Goal-Conditioned RL26 Oct
  2. 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL9 Feb

Other references · 39

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
  5. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  6. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
  7. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
  8. 2017Hindsight Experience Replaycited by 1,096
  9. 2018On First-Order Meta-Learning Algorithmscited by 1,003
  10. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  11. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  12. 2018Data-Efficient Hierarchical Reinforcement Learningcited by 436
27 more
  1. 2024Learning to (Learn at Test Time): RNNs with Expressive Hidden Statescited by 329
  2. 2018Distributed Prioritized Experience Replaycited by 260
  3. 2025TTRL: Test-Time Reinforcement Learningcited by 253
  4. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
  5. 2019Search on the Replay Buffer: Bridging Planning and Reinforcement Learningcited by 188
  6. 2015Learning Continuous Control Policies by Stochastic Value Gradientscited by 156
  7. 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 133
  8. 2020Self-Supervised Policy Adaptation during Deploymentcited by 121
  9. 2023Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learningcited by 116
  10. 2025One-Minute Video Generation with Test-Time Trainingcited by 100
  11. 2020Sample-efficient Cross-Entropy Method for Real-time Planningcited by 90
  12. 2024The Surprising Effectiveness of Test-Time Training for Few-Shot Learningcited by 88
  13. 2023Test-Time Training on Nearest Neighbors for Large Language Modelscited by 82
  14. 2023Reinforcement Learning from Passive Data via Latent Intentionscited by 64
  15. 2017Dynamic Evaluation of Neural Sequence Modelscited by 53
  16. 2024Efficiently Learning at Test-Time: Active Fine-Tuning of LLMscited by 42
  17. 2020Model-Based Visual Planning with Self-Supervised Functional Distancescited by 41
  18. 2023Contrastive Difference Predictive Codingcited by 35
  19. 2024Improving Agent Behaviors with RL Fine-tuning for Autonomous Drivingcited by 27
  20. 2019Dynamic Evaluation of Transformer Language Modelscited by 23
  21. 2024Transductive Active Learning: Theory and Applicationscited by 22
  22. 2021Scalable Online Planning via Reinforcement Learning Fine-Tuningcited by 18
  23. 2023f-Policy Gradients: A General Framework for Goal Conditioned RL using f-Divergencescited by 14
  24. 2025DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learningcited by 11
  25. 2025Local Mixtures of Experts: Essentially Free Test-Time Training via Model Mergingcited by 9
  26. 2024Active Fine-Tuning of Multi-Task Policiescited by 8
  27. 2025Flattening Hierarchies with Policy Bootstrappingcited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 4.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Simple Ingredients for Offline Reinforcement Learning
  2. 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression
  3. 2024Offline Reinforcement Learning from Datasets with Structured Non-Stationarity
  4. 2025Efficient Reinforcement Learning by Guiding World Models with Non-Curated Data
  5. 2023Goal-conditioned Offline Reinforcement Learning through State Space Partitioning
  6. 2022Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning
  7. 2023Provably Efficient Offline Goal-Conditioned Reinforcement Learning with General Function Approximation and Single-Policy Concentrability
  8. 2024SelfBC: Self Behavior Cloning for Offline Reinforcement Learning