The Sound of Simulation: Learning Multimodal Sim-to-Real Robot Policies with Generative Audio
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Abstract (arXiv)
Robots must integrate multiple sensory modalities to act effectively in the real world. Yet, learning such multimodal policies at scale remains challenging. Simulation offers a viable solution, but while vision has benefited from high-fidelity simulators, other modalities (e.g. sound) can be notoriously difficult to simulate. As a result, sim-to-real transfer has succeeded primarily in vision-based tasks, with multimodal transfer still largely unrealized. In this work, we tackle these challenges by introducing MultiGen, a framework that integrates large-scale generative models into traditional physics simulators, enabling multisensory simulation. We showcase our framework on the dynamic task of robot pouring, which inherently relies on multimodal feedback. By synthesizing realistic audio conditioned on simulation video, our method enables training on rich audiovisual trajectories -- without any real robot data. We demonstrate effective zero-shot transfer to real-world pouring with novel containers and liquids, highlighting the potential of generative modeling to both simulate hard-to-model modalities and close the multimodal sim-to-real gap.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 36 of its 48 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
36 of 48 references.
References · 36
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24 more
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Built on by
Citing papers per year: 2025: 2; 2026: 4.
6 papers.
- 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challengescited by 4
- 2025RoboManipBaselines: A Unified Framework for Imitation Learning in Robotic Manipulation across Real and Simulation Environmentscited by 3
- 2026From Instruction to Event: Sound-Triggered Mobile Manipulationcited by 2
- 2026Benchmarking Single-Factor Physical Video-to-Audio Generationcited by 2
- 2026S2A2: Audio-Visual Imitation Learning for Manipulation Tasks Using Acoustic Spatial Informationcited by 0
- 2026ROMA: LLM System for Real-World Object-Centric Multi-Sensory Active Perceptioncited by 0
- 2026ROMA: LLM System for Real-World Object-Centric Multi-Sensory Active Perception3 Oct 2026
- 2026S2A2: Audio-Visual Imitation Learning for Manipulation Tasks Using Acoustic Spatial Information28 Jul 2026
- 2026Benchmarking Single-Factor Physical Video-to-Audio Generation28 May 2026
- 2026From Instruction to Event: Sound-Triggered Mobile Manipulation29 Jan 2026
- 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges12 Dec 2025
- 2025RoboManipBaselines: A Unified Framework for Imitation Learning in Robotic Manipulation across Real and Simulation Environments21 Sep 2025