mlsanityData to 14 Oct 2026

STReSSD: Sim-To-Real from Sound for Stochastic Dynamics

arXiv 2011.03136 ↗First posted 5 Nov 2020cs.ROcited by 12

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Abstract (arXiv)

Sound is an information-rich medium that captures dynamic physical events. This work presents STReSSD, a framework that uses sound to bridge the simulation-to-reality gap for stochastic dynamics, demonstrated for the canonical case of a bouncing ball. A physically-motivated noise model is presented to capture stochastic behavior of the balls upon collision with the environment. A likelihood-free Bayesian inference framework is used to infer the parameters of the noise model, as well as a material property called the coefficient of restitution, from audio observations. The same inference framework and the calibrated stochastic simulator are then used to learn a probabilistic model of ball dynamics. The predictive capabilities of the dynamics model are tested in two robotic experiments. First, open-loop predictions anticipate probabilistic success of bouncing a ball into a cup. The second experiment integrates audio perception with a robotic arm to track and deflect a bouncing ball in real-time. We envision that this work is a step towards integrating audio-based inference for dynamic robotic tasks. Experimental results can be viewed at https://youtu.be/b7pOrgZrArk.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). First posted on arXiv 5 Nov 2020.

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Citing papers per year: 2021: 5; 2022: 3; 2023: 1; 2024: 0; 2025: 3.

12 papers.