Unleashing the Multi-View Fusion Potential: Noise Correction in VLM for Open-Vocabulary 3D Scene Understanding
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Abstract (arXiv)
Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show considerable performance in benchmarks with limited vocabularies, they struggle to handle diverse object categories as the limited amount of 3D data upbound training strong open-vocabulary 3d models. We observe that 2D multi-view fusion methods take precedence in understanding diverse concepts in 3D scenes. However, inherent noises in vision-language models lead multi-view fusion to sub-optimal performance. To this end, we introduce MVOV3D, a novel approach aimed at unleashing the potential of 2D multi-view fusion for open-vocabulary 3D scene understanding. We focus on reducing the inherent noises without training, thereby preserving the generalizability while enhancing open-world capabilities. Specifically, MVOV3D improves multi-view 2D features by leveraging precise region-level image features and text features encoded by CLIP encoders and incorporates 3D geometric priors to optimize multi-view fusion. Extensive experiments on various datasets demonstrate the effectiveness of our method. Notably, our MVOV3D achieves a new record with 14.7% mIoU on ScanNet200 and 16.2% mIoU on Matterport160 for challenge open-vocabulary semantic segmentation, outperforming current leading trained 3D networks by a significant margin.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 56 of its 61 references that are in the map. First posted on arXiv 28 Jun 2025.
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