mlsanityData to 14 Oct 2026

AXIOM: Learning to Play Games in Minutes with Expanding Object-Centric Models

arXiv 2505.24784 ↗First posted 30 May 2025cs.AI cs.LG stat.MLcited by 3

On the map: Deep reinforcement learning methods → Deep RL algorithms and representations

Abstract (arXiv)

Current deep reinforcement learning (DRL) approaches achieve state-of-the-art performance in various domains, but struggle with data efficiency compared to human learning, which leverages core priors about objects and their interactions. Active inference offers a principled framework for integrating sensory information with prior knowledge to learn a world model and quantify the uncertainty of its own beliefs and predictions. However, active inference models are usually crafted for a single task with bespoke knowledge, so they lack the domain flexibility typical of DRL approaches. To bridge this gap, we propose a novel architecture that integrates a minimal yet expressive set of core priors about object-centric dynamics and interactions to accelerate learning in low-data regimes. The resulting approach, which we call AXIOM, combines the usual data efficiency and interpretability of Bayesian approaches with the across-task generalization usually associated with DRL. AXIOM represents scenes as compositions of objects, whose dynamics are modeled as piecewise linear trajectories that capture sparse object-object interactions. The structure of the generative model is expanded online by growing and learning mixture models from single events and periodically refined through Bayesian model reduction to induce generalization. AXIOM masters various games within only 10,000 interaction steps, with both a small number of parameters compared to DRL, and without the computational expense of gradient-based optimization.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 25 of its 53 references that are in the map. First posted on arXiv 30 May 2025.

Builds on

25 of 53 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Object-Centric World Models from Few-Shot Annotations for Sample-Efficient Reinforcement Learning27 Jan
  2. 2024EfficientZero V2: Mastering Discrete and Continuous Control with Limited Data1 Mar

Other references · 23

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  2. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  3. 2020Mastering Atari with Discrete World Modelscited by 1,007
  4. 2020Object-Centric Learning with Slot Attentioncited by 876
  5. 2019Multi-Object Representation Learning with Iterative Variational Inferencecited by 360
  6. 2017Deep Reinforcement Learning: An Overviewcited by 333
  7. 2021Mastering Atari Games with Limited Datacited by 237
  8. 2013Expectation Propagation for approximate Bayesian inferencecited by 174
  9. 2023Bigger, Better, Faster: Human-level Atari with human-level efficiencycited by 147
  10. 2023Provable Compositional Generalization for Object-Centric Learningcited by 41
  11. 2019Variational Inference MPC for Bayesian Model-based Reinforcement Learningcited by 39
  12. 2016Recurrent switching linear dynamical systemscited by 35
11 more
  1. 2015Dependent Multinomial Models Made Easy: Stick Breaking with the P'olya-Gamma Augmentationcited by 26
  2. 2018Bayesian model reductioncited by 19
  3. 2024Slot State Space Modelscited by 17
  4. 2024From pixels to planning: scale-free active inferencecited by 13
  5. 2023Object-Centric Learning with Slot Mixture Modulecited by 11
  6. 2024SPARTAN: A Sparse Transformer World Model Attending to What Matterscited by 10
  7. 2023Supervised structure learningcited by 9
  8. 2024Slot Structured World Modelscited by 5
  9. 2025Dynamic Markov Blanket Detection for Macroscopic Physics Discoverycited by 5
  10. 2024Gradient-free variational learning with conditional mixture networkscited by 4
  11. 2024Structure learning with Temporal Gaussian Mixture for model-based Reinforcement Learningcited by 1

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Cited by year

Citing papers per year: 2025: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Object-Centric World Models for Causality-Aware Reinforcement Learning
  2. 2021Structured World Belief for Reinforcement Learning in POMDP
  3. 2024Efficient Exploration and Discriminative World Model Learning with an Object-Centric Abstraction
  4. 2019Few-Shot Bayesian Imitation Learning with Logical Program Policies
  5. 2025Learning Interactive World Model for Object-Centric Reinforcement Learning
  6. 2021Online reinforcement learning with sparse rewards through an active inference capsule
  7. 2019Bayesian policy selection using active inference
  8. 2022MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations