mlsanityData to 14 Oct 2026

ReassembleNet: Learnable Keypoints and Diffusion for 2D Fresco Reconstruction

arXiv 2505.21117 ↗First posted 27 May 2025cs.CVcited by 2

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Abstract (arXiv)

The task of reassembly is a significant challenge across multiple domains, including archaeology, genomics, and molecular docking, requiring the precise placement and orientation of elements to reconstruct an original structure. In this work, we address key limitations in state-of-the-art Deep Learning methods for reassembly, namely i) scalability; ii) multimodality; and iii) real-world applicability: beyond square or simple geometric shapes, realistic and complex erosion, or other real-world problems. We propose ReassembleNet, a method that reduces complexity by representing each input piece as a set of contour keypoints and learning to select the most informative ones by Graph Neural Networks pooling inspired techniques. ReassembleNet effectively lowers computational complexity while enabling the integration of features from multiple modalities, including both geometric and texture data. Further enhanced through pretraining on a semi-synthetic dataset. We then apply diffusion-based pose estimation to recover the original structure. We improve on prior methods by 57% and 87% for RMSE Rotation and Translation, respectively.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 23 of its 41 references that are in the map. First posted on arXiv 27 May 2025.

Builds on

23 of 41 references.

References · 23

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11 more
  1. 2024DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D Reassemblycited by 33
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.