E-M3RF: An Equivariant Multimodal 3D Re-assembly Framework
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Abstract (arXiv)
3D reassembly is a fundamental geometric problem, and in recent years it has increasingly been challenged by deep learning methods rather than classical optimization. While learning approaches have shown promising results, most still rely primarily on geometric features to assemble a whole from its parts. As a result, methods struggle when geometry alone is insufficient or ambiguous, for example, for small, eroded, or symmetric fragments. Additionally, solutions do not impose physical constraints that explicitly prevent overlapping assemblies. To address these limitations, we introduce E-M3RF, an equivariant multimodal 3D reassembly framework that takes as input the point clouds, containing both point positions and colors of fractured fragments, and predicts the transformations required to reassemble them using SE(3) flow matching. Each fragment is represented by both geometric and color features: i) 3D point positions are encoded as rotationconsistent geometric features using a rotation-equivariant encoder, ii) the colors at each 3D point are encoded with a transformer. The two feature sets are then combined to form a multimodal representation. We experimented on four datasets: two synthetic datasets, Breaking Bad and Fantastic Breaks, and two real-world cultural heritage datasets, RePAIR and Presious, demonstrating that E-M3RF on the RePAIR dataset reduces rotation error by 23.1% and translation error by 13.2%, while Chamfer Distance decreases by 18.4% compared to competing methods.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 27 of its 35 references that are in the map. First posted on arXiv 26 Nov 2025.
Builds on
27 of 35 references.
References · 27
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15 more
- 2019PQ-NET: A Generative Part Seq2Seq Network for 3D Shapescited by 119
- 2023Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understandingcited by 113
- 2020Generative 3D Part Assembly via Dynamic Graph Learningcited by 67
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- 2022Breaking Bad: A Dataset for Geometric Fracture and Reassemblycited by 41
- 2024DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D Reassemblycited by 33
- 2023Jigsaw: Learning to Assemble Multiple Fractured Objectscited by 29
- 2024Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solvingcited by 19
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- 2024PuzzleFusion++: Auto-agglomerative 3D Fracture Assembly by Denoise and Verifycited by 15
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- 20243D Geometric Shape Assembly via Efficient Point Cloud Matchingcited by 9
- 2022Batch-based Model Registration for Fast 3D Sherd Reconstructioncited by 3
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- 2025ReassembleNet: Learnable Keypoints and Diffusion for 2D Fresco Reconstructioncited by 2
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Citing papers per year: 2026: 1.
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- 2025Equivariant Flow Matching for Point Cloud Assembly
- 2026SARe: Structure-Aware Generative 3D Fragment Reassembly
- 2026TORA: Topological Representation Alignment for 3D Shape Assembly
- 2025Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion
- 2026Synthesizing Multimodal Geometry Datasets from Scratch and Enabling Visual Alignment via Plotting Code
- 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latent
- 2025Reg3D: Reconstructive Geometry Instruction Tuning for 3D Scene Understanding
- 2026PatchAlign3D: Local Feature Alignment for Dense 3D Shape Understanding