Outcome-Based Online Reinforcement Learning: Algorithms and Fundamental Limits
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Reinforcement learning with outcome-based feedback faces a fundamental challenge: when rewards are only observed at trajectory endpoints, how do we assign credit to the right actions? This paper provides the first comprehensive analysis of this problem in online RL with general function approximation. We develop a provably sample-efficient algorithm achieving widetildeO(Crm cov H3/ε2) sample complexity, where Crm cov is the coverability coefficient of the underlying MDP. By leveraging general function approximation, our approach works effectively in large or infinite state spaces where tabular methods fail, requiring only that value functions and reward functions can be represented by appropriate function classes. Our results also characterize when outcome-based feedback is statistically separated from per-step rewards, revealing an unavoidable exponential separation for certain MDPs. For deterministic MDPs, we show how to eliminate the completeness assumption, dramatically simplifying the algorithm. We further extend our approach to preference-based feedback settings, proving that equivalent statistical efficiency can be achieved even under more limited information. Together, these results constitute a theoretical foundation for understanding the statistical properties of outcome-based reinforcement learning.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 40 of its 60 references that are in the map. First posted on arXiv 26 May 2025.
Builds on
40 of 60 references.
Closest ancestors · 2
Same direction, newest first
- 2024Near-Optimal Regret in Linear MDPs with Aggregate Bandit Feedback13 May
- 2024Scalable Online Exploration via Coverability11 Mar
Other references · 38
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- 2021The Statistical Complexity of Interactive Decision Makingcited by 218
- 2020Learning Near Optimal Policies with Low Inherent Bellman Errorcited by 181
- 2021Bilinear Classes: A Structural Framework for Provable Generalization in RLcited by 178
- 2014Model-based Reinforcement Learning and the Eluder Dimensioncited by 116
26 more
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- 2020Batch Value-function Approximation with Only Realizabilitycited by 104
- 2023Is RLHF More Difficult than Standard RL?cited by 96
- 2022The Role of Coverage in Online Reinforcement Learningcited by 83
- 2022Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximationcited by 81
- 2024Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHFcited by 73
- 2020Preference-based Reinforcement Learning with Finite-Time Guaranteescited by 65
- 2024Self-Exploring Language Models: Active Preference Elicitation for Online Alignmentcited by 63
- 2019Dueling Posterior Sampling for Preference-Based Reinforcement Learningcited by 56
- 2023Provable Offline Preference-Based Reinforcement Learningcited by 55
- 2023Making RL with Preference-based Feedback Efficient via Randomizationcited by 46
- 2020Reinforcement Learning with Trajectory Feedbackcited by 40
- 2022On the Complexity of Adversarial Decision Makingcited by 33
- 2021Provable Model-based Nonlinear Bandit and Reinforcement Learning: Shelve Optimism, Embrace Virtual Curvaturecited by 32
- 2021On the Theory of Reinforcement Learning with Once-per-Episode Feedbackcited by 32
- 2023Adversarial Model for Offline Reinforcement Learningcited by 31
- 2013An efficient algorithm for learning with semi-bandit feedbackcited by 21
- 2023Maximize to Explore: One Objective Function Fusing Estimation, Planning, and Explorationcited by 20
- 2021Understanding the Eluder Dimensioncited by 19
- 2025Do We Need to Verify Step by Step? Rethinking Process Supervision from a Theoretical Perspectivecited by 17
- 2024Harnessing Density Ratios for Online Reinforcement Learningcited by 15
- 2022Unified Algorithms for RL with Decision-Estimation Coefficients: PAC, Reward-Free, Preference-Based Learning, and Beyondcited by 10
- 2025Near-optimal Regret Using Policy Optimization in Online MDPs with Aggregate Bandit Feedbackcited by 6
- 2023What can online reinforcement learning with function approximation benefit from general coverage conditions?cited by 4
- 2024Near-Optimal Learning and Planning in Separated Latent MDPscited by 3
Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
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- 2026When Does Trajectory-Level Supervision Permit Efficient Offline Reinforcement Learning?16 Jun 2026
- 2026Post-Training with Policy Gradients: Optimality and the Base Model Barrier7 Mar 2026
- 2026Demystifying Design Choices of Reinforcement Fine-tuning: A Batched Contextual Bandit Learning Perspective30 Jan 2026
- 2026Rethinking Reinforcement fine-tuning of LLMs: A Multi-armed Bandit Learning Perspective21 Jan 2026
- 2025Improved Bounds for Private and Robust Alignment29 Dec 2025
- 2025Offline and Online KL-Regularized RLHF under Differential Privacy15 Oct 2025
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