mlsanityData to 14 Oct 2026

Scalable Online Exploration via Coverability

arXiv 2403.06571 ↗First posted 11 Mar 2024cs.LG math.OC stat.MLcited by 10

On the map: Deep reinforcement learning methods → RL theory and sample complexity

Abstract (arXiv)

Exploration is a major challenge in reinforcement learning, especially for high-dimensional domains that require function approximation. We propose exploration objectives -- policy optimization objectives that enable downstream maximization of any reward function -- as a conceptual framework to systematize the study of exploration. Within this framework, we introduce a new objective, L1-Coverage, which generalizes previous exploration schemes and supports three fundamental desiderata: 1. Intrinsic complexity control. L1-Coverage is associated with a structural parameter, L1-Coverability, which reflects the intrinsic statistical difficulty of the underlying MDP, subsuming Block and Low-Rank MDPs. 2. Efficient planning. For a known MDP, optimizing L1-Coverage efficiently reduces to standard policy optimization, allowing flexible integration with off-the-shelf methods such as policy gradient and Q-learning approaches. 3. Efficient exploration. L1-Coverage enables the first computationally efficient model-based and model-free algorithms for online (reward-free or reward-driven) reinforcement learning in MDPs with low coverability. Empirically, we find that L1-Coverage effectively drives off-the-shelf policy optimization algorithms to explore the state space.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 11 Mar 2024.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 5; 2026: 3.

10 papers.

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  1. 2022The Role of Coverage in Online Reinforcement Learning
  2. 2023What can online reinforcement learning with function approximation benefit from general coverage conditions?
  3. 2024Model-Free Active Exploration in Reinforcement Learning
  4. 2025Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL
  5. 2023Offline Reinforcement Learning with Additional Covering Distributions
  6. 2025Auto-exploration for online reinforcement learning
  7. 2022Model Generation with Provable Coverability for Offline Reinforcement Learning
  8. 2026Emergence of Exploration in Policy Gradient Reinforcement Learning via Retrying