mlsanityData to 14 Oct 2026

Reward-Driven Interaction: Enhancing Proactive Dialogue Agents through User Satisfaction Prediction

arXiv 2505.18731 ↗First posted 24 May 2025cs.LGcited by 0

On the map: Deep reinforcement learning methods → RL training of language and agent models

Abstract (arXiv)

Reward-driven proactive dialogue agents require precise estimation of user satisfaction as an intrinsic reward signal to determine optimal interaction strategies. Specifically, this framework triggers clarification questions when detecting potential user dissatisfaction during interactions in the industrial dialogue system. Traditional works typically rely on training a neural network model based on weak labels which are generated by a simple model trained on user actions after current turn. However, existing methods suffer from two critical limitations in real-world scenarios: (1) Noisy Reward Supervision, dependence on weak labels derived from post-hoc user actions introduces bias, particularly failing to capture satisfaction signals in ASR-error-induced utterances; (2) Long-Tail Feedback Sparsity, the power-law distribution of user queries causes reward prediction accuracy to drop in low-frequency domains. The noise in the weak labels and a power-law distribution of user utterances results in that the model is hard to learn good representation of user utterances and sessions. To address these limitations, we propose two auxiliary tasks to improve the representation learning of user utterances and sessions that enhance user satisfaction prediction. The first one is a contrastive self-supervised learning task, which helps the model learn the representation of rare user utterances and identify ASR errors. The second one is a domain-intent classification task, which aids the model in learning the representation of user sessions from long-tailed domains and improving the model's performance on such domains. The proposed method is evaluated on DuerOS, demonstrating significant improvements in the accuracy of error recognition on rare user utterances and long-tailed domains.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 21 of its 37 references that are in the map. First posted on arXiv 24 May 2025.

Builds on

21 of 37 references.

References · 21

  1. 2021SimCSE: Simple Contrastive Learning of Sentence Embeddingscited by 2,173
  2. 2016A Network-based End-to-End Trainable Task-oriented Dialogue Systemcited by 252
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  5. 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 90
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  10. 2021Ask what's missing and what's useful: Improving Clarification Question Generation using Global Knowledgecited by 40
  11. 2020MIMICS: A Large-Scale Data Collection for Search Clarificationcited by 27
  12. 2019Multi-lingual Intent Detection and Slot Filling in a Joint BERT-based Modelcited by 24
9 more
  1. 2025AdaptiveStep: Automatically Dividing Reasoning Step through Model Confidencecited by 24
  2. 2020Joint Turn and Dialogue level User Satisfaction Estimation on Multi-Domain Conversationscited by 19
  3. 2019Feedback-Based Self-Learning in Large-Scale Conversational AI Agentscited by 15
  4. 2019Non-Autoregressive Neural Text-to-Speechcited by 9
  5. 2020Auxiliary-task Based Deep Reinforcement Learning for Participant Selection Problem in Mobile Crowdsourcingcited by 6
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  8. 2022Design Considerations For Hypothesis Rejection Modules In Spoken Language Understanding Systemscited by 2
  9. 2022A Transformer-Based User Satisfaction Prediction for Proactive Interaction Mechanism in DuerOScited by 2

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  1. 2025Aligning Dialogue Agents with Global Feedback via Large Language Model Multimodal Reward Decomposition
  2. 2025Minority-Aware Satisfaction Estimation in Dialogue Systems via Preference-Adaptive Reinforcement Learning
  3. 2025LLM-guided Plan and Retrieval: A Strategic Alignment for Interpretable User Satisfaction Estimation in Dialogue
  4. 2024Improving Dialogue Agents by Decomposing One Global Explicit Annotation with Local Implicit Multimodal Feedback
  5. 2026Dual-Axis Generative Reward Model Toward Semantic and Turn-taking Robustness in Interactive Spoken Dialogue Models
  6. 2025WavReward: Spoken Dialogue Models With Generalist Reward Evaluators
  7. 2020Rethinking Supervised Learning and Reinforcement Learning in Task-Oriented Dialogue Systems
  8. 2026User-Aware Active Knowledge Acquisition for Emotional Support Dialogue