mlsanityData to 14 Oct 2026

Sat2Sound: A Unified Framework for Zero-Shot Soundscape Mapping

arXiv 2505.13777 ↗First posted 19 May 2025cs.CV cs.AI cs.SDcited by 0

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Abstract (arXiv)

We present Sat2Sound, a unified multimodal framework for geospatial soundscape understanding, designed to predict and map the distribution of sounds across the Earth's surface. Existing methods for this task rely on paired satellite images and geotagged audio samples, which often fail to capture the full diversity of sound at a location. Sat2Sound overcomes this limitation by augmenting datasets with semantically rich, vision-language model-generated soundscape descriptions, which broaden the range of possible ambient sounds represented at each location. Our framework jointly learns from audio, text descriptions of audio, satellite images, and synthetic image captions through contrastive and codebook-aligned learning, discovering a set of "soundscape concepts" shared across modalities, enabling hyper-localized, explainable soundscape mapping. Sat2Sound achieves state-of-the-art performance in cross-modal retrieval between satellite image and audio on the GeoSound and SoundingEarth benchmarks. Finally, by retrieving detailed soundscape captions that can be rendered through text-to-audio models, Sat2Sound enables location-conditioned soundscape synthesis for immersive and educational applications, even with limited computational resources. Our code and models are available at https://github.com/mvrl/sat2sound.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 41 of its 51 references that are in the map. First posted on arXiv 19 May 2025.

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41 of 51 references.

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29 more
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  1. 2025SounDiT: Geo-Contextual Soundscape-to-Landscape Generation
  2. 2026Audible World Models: Spatially Aware Sound Generation for 3D Worlds
  3. 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds
  4. 2026SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds
  5. 2026BinauralVAE: Spatial Audio Reconstruction For World Models
  6. 2024BAT: Learning to Reason about Spatial Sounds with Large Language Models
  7. 2025In-the-wild Audio Spatialization with Flexible Text-guided Localization
  8. 2025Object-aware Sound Source Localization via Audio-Visual Scene Understanding