mlsanityData to 14 Oct 2026

MobileIPL: Enhancing Mobile Agents Thinking Process via Iterative Preference Learning

arXiv 2505.12299 ↗First posted 18 May 2025cs.CL cs.AIcited by 9

On the map: LLM reasoning → Multimodal reasoning

also in 2 more
Abstract (arXiv)

The Chain of Action-Planning Thoughts (CoaT) paradigm has been shown to improve the reasoning performance of VLM-based mobile agents in GUI tasks. However, the scarcity of diverse CoaT trajectories limits the expressiveness and generalization ability of such agents. While self-training is commonly employed to address data scarcity, existing approaches either overlook the correctness of intermediate reasoning steps or depend on expensive process-level annotations to construct process reward models (PRM). To address the above problems, we propose an Iterative Preference Learning (IPL) that constructs a CoaT-tree through interative sampling, scores leaf nodes using rule-based reward, and backpropagates feedback to derive Thinking-level Direct Preference Optimization (T-DPO) pairs. To prevent overfitting during warm-up supervised fine-tuning, we further introduce a three-stage instruction evolution, which leverages GPT-4o to generate diverse Q&A pairs based on real mobile UI screenshots, enhancing both generality and layout understanding. Experiments on three standard Mobile GUI-agent benchmarks demonstrate that our agent MobileIPL outperforms strong baselines, including continual pretraining models such as OS-ATLAS and UI-TARS. It achieves state-of-the-art performance across three standard Mobile GUI-Agents benchmarks and shows strong generalization to out-of-domain scenarios.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 31 of its 57 references that are in the map. First posted on arXiv 18 May 2025.

Builds on

31 of 57 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction5 Dec
  2. 2024Android in the Zoo: Chain-of-Action-Thought for GUI Agents5 Mar

Other references · 29

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2017Proximal Policy Optimization Algorithmscited by 15,215
  3. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  4. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
  5. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
  6. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
  7. 2023AppAgent: Multimodal Agents as Smartphone Userscited by 415
  8. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 382
  9. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agentscited by 378
  10. 2024Monte Carlo Tree Search Boosts Reasoning via Iterative Preference Learningcited by 241
  11. 2024ReFT: Reasoning with Reinforced Fine-Tuningcited by 239
  12. 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 194
17 more
  1. 2023You Only Look at Screens: Multimodal Chain-of-Action Agentscited by 185
  2. 2023AutoDroid: LLM-powered Task Automation in Androidcited by 184
  3. 2024Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMscited by 176
  4. 2024Aria-UI: Visual Grounding for GUI Instructionscited by 140
  5. 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agentscited by 113
  6. 2024AutoGLM: Autonomous Foundation Agents for GUIscited by 100
  7. 2024AppAgent v2: Advanced Agent for Flexible Mobile Interactionscited by 68
  8. 2024DistRL: An Asynchronous Distributed Reinforcement Learning Framework for On-Device Control Agentscited by 68
  9. 2024Mobile-Bench: An Evaluation Benchmark for LLM-based Mobile Agentscited by 56
  10. 2024LlamaTouch: A Faithful and Scalable Testbed for Mobile UI Task Automationcited by 36
  11. 2024MobileFlow: A Multimodal LLM For Mobile GUI Agentcited by 32
  12. 2024Falcon-UI: Understanding GUI Before Following User Instructionscited by 22
  13. 2024MobileAgent: enhancing mobile control via human-machine interaction and SOP integrationcited by 18
  14. 2025Mobile-Bench-v2: A More Realistic and Comprehensive Benchmark for VLM-based Mobile Agentscited by 16
  15. 2025ReachAgent: Enhancing Mobile Agent via Page Reaching and Operationcited by 13
  16. 2025MobileA3gent: Training Mobile GUI Agents Using Decentralized Self-Sourced Data from Diverse Userscited by 10
  17. 2024Training a Vision Language Model as Smartphone Assistantcited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 7.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training
  2. 2025MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agents
  3. 2026WM-R1: Training GUI Agents to Reason and leverage World Models with Reinforcement Learning
  4. 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization
  5. 2025Does Chain-of-Thought Reasoning Help Mobile GUI Agent? An Empirical Study
  6. 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning
  7. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment
  8. 2026GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis